Boxing Cats CCG is a mobile game made by Bisbog. It's a collectible card game with a casual gameplay approach where the emphasis is on deck building strategy rather than in battle strategy. www.bisbog.com/boxing-cats
I really like everything on this character... except the hat. I have always thought the hat looked both ridiculous, and that it would fall off in the first battle it saw. Almost like a Indiana Jones gag where he always had to go back and recover it after. Maybe consider a full redesign into a hat like this:…
so here it is, just name the series you wish had gone on to do more, and then the series you wish had died after the first or second. i wish the Legacy of Kain series had continued... i constantly find myself pining over Nosgoth and the characters within, and the cliffhanger ending of Defiance is just annoying. i wish the…
At Sony in SD we had pods. Up to 6 people in a section. The artist were in a darker section of the studio. My pod had only 3 people (lucky) and it was nice and roomy. At Midway I had my own office, then shared it afterwards, it was nice. Now at Ubisoft in Osaka, it's the open office thing. I hate it. I really, really do. I…
I've had a minor back surgery, thus a month of silence Also, I hate the blockout stage, constantly trying to get things right, stalling into constant micro-tweaks, which often turn out for worse Nevertheless, pushing on!
What sort of techniques should I utilize to create a realistic looking eye for a cat? Can somebody suggest a tutorial maybe? I intend to use the cat inside of CryEngine.
Hi, I'm concepting this fat bull corporate character. Any thoughts on how to improve this? Currently, what's bothering me is the size of the legs. It looks okay with me but does it look smaller to you guys or a bit off compared to the torso proportion?
Thank you for the feedback Neox! :D I think my take was just some misunderstanding from a video I saw, thank you for the clarification I changed things accordingly! Good evening, long time no see! I had a bit of a hectic past few days so I had to mark a pause in my projects, but let's try do something today! Not feeling…
Right now transferring animations in CAT is kind of difficult. Biped is VERY friendly for transferring animations. Typically you need to set up your cat rig to match the incoming animations, perfectly. Then use MotionBuilder to apply it and export to max. If you have an exsisting CAT rig that doesn't match, its going to be…
Currently working on a walk cycle for the character, Cat Knight. All feedback and critiques welcome. Cat Knight modeled by Xi Chen, http://xichenart.weebly.com/