I agree Maddam, I would love more control over fresnel. I'm finding it too hard to get that intense reflection that fades away to almost nothing depending on the viewing angle, (and it's really important on skin!) For instance you can see a very strong reflection like this: (Shame on me for posting non TB2.0 skin shader…
Hello Eric, I am posting wireframe of brick, Wall with less detail ( I used destroyed part here but you can guess geometry of solid wall based on that) and wall with more detail. Even the lowpoly wall does have some extra vertices due to vertex painting. And for the refference image, I am adding link. My aim here is to…
It depends if you're doing only game or also VFX work. I'm guessing that VFX people would also buy shading scripts or bridges between some production programs. Here's some of the stuff that I have used and I'm still using in Maya. I can't recommend Fansub enough, his scripts are really (really!) useful. Quick Pipe as a…
Polycount should have done what "Art-station" did...(Galleries portfolio's is what i meant here if it wasn't clear) Never the less i really enjoy seeing a.s.s. and the battle still going strong, salute brethren it has been an honor to serve. Yes it just breaks up communities seems to always happen every so often, artisans,…
I hear you man, most of mine are just kind of one-off shots instead of different interior/exterior. instead I'm trying to compromise and filling the 1 shot with as much stuff for the theme (within reason) I watched the videos from Epic as well and it's a hard balance. Regarding your theme, not every level in UT needs an…
Hello polycounters, I have a couple of questions to anyone who can answer...preferably environment artists who have gone thru the same thing I am going thru right now. I'm just about ready with my portfolio and Im playing with layouts/fonts but am unsure if it is wise even putting my 2D work up to show. I have read on…
Hey dudes, heres my entry for comicon this year over at GA. I picked Valkyrie, but decided 2048 and 12k poly's was an opportunity to cram in way more shit than a viking chick with a braid and spear, so i overhauled her from top to bottom in a style that I enjoyed more. I took inspiration from Aion, Genzoman's wicked…
Thank you very much Eric, I'm glad you liked it! Though I'm afraid I've confused you with the shaders. I've got to make a note on that "making of" video or something:) When I say 73 instructions I mean 73 instructions for a perfectly, fully functional ready-for-use shader and that is with only 1 texture sampled(!), so it…
Epic's learning materials have gotten a lot better over the last couple of years which is why you're seeing more interest/understanding in technical subjects. Ten years ago there was very little practical instruction coming from epic themselves and most of the interesting technical stuff was confined to UDN so the peasants…
Heya. To anyone who has heard of or is interested in 3D printing, or the works of Alessandro Baldasseroni, this might interest you. A brand new company called Pinchbot has released their first statue, which is a limited-run print of Alessandro's "Infestation". It is fully assembled, fully painted, and each is numbered.…