If you want to do this, you need to be in 3d snap mode, if you use axis constraints make sure that you have (at least) the z-axis enabled. if you dont use axis contstraints, you should not have any trouble. However note that the "grid" in the perspective viewport is only available for the XY plane, unless you activate a…
Without knowing anything more specific, it's hard to think of a more elegant solution than just wiring the z Axis. Transform locks are only meant to lock the transform from direct manipulation by the user. I tried a couple of things here: https://dl.dropbox.com/u/2904948/Tutorials/WireZ.max The setup on the left is using a…
Too bad... The transparent material trick is something that I use and abuse already, having copy tabs of my LP mat and my HP mat on the second screen and tweaking the transparency live. But doing that kinda fucks with the visibility once again, and the fact that maya is not the most amazing Z depth sorter doesn't help the…
Thanks! I think you're right that Depth is the setting that fixes it. I just checked it and it is mysteriously set to 0.2. As mysteriously as RGB and Z intensity being set to 25 when I didn't touch the sliders. I'd checked my RGB and Z intensity extremely regularly, so I knew those weren't the culprits. But I've never ever…
So animating an object with object space is pretty much the same as is with tanget space (leaving out the shader complexity ofcourse). Wonder why this misconception is so widespread (must be like the "triangles screw everythign up in zbrush" issue lagging on), people must have just heard about it and never actually tried…
Hello, I could really use some help with Zscripts if anyone has the time and would be kind to help me. It would be a great help even if you could only tell me if it's doable, thanks in advance. I want to deform (move) a pillar (vertical cylinder per say) in a certain axis given height information (Y axis) and time, and…
Well, this character has been created
as a mix between this one... http://maximartiskosmo.deviantart.com/art/Mischa-597942208 and this one... http://maximartiskosmo.deviantart.com/art/She-shine-448545169 to show who is hiding behind this alter
ego, shown in previous films like this one... https://youtu.be/1424Nlki_qM and…
Hello! My name is Davy and I am the Art Director at Archetype Studios. We are looking to expand our art team by adding a 3D Modeler who is interested in joining our team to gain experience, add fodder to their portfolio, and work with passionate indie game developers. This is unpaid work as we’re an unfunded project, but…
I just use shift+z to toggle it on and off (with some slight opacity when it is on to see how the model matches up under it). No need for it to be constantly on otherwise. 'Z' will drop it though, so that you can use the move / standard brushes to work things into place. Use lower subdivision levels for standard brushing…
This is the easiest thing ever in zbrush. In fact, it's one of the main reasons why zbrush is so awesome compared to any other sculpting app. I'm surprised you don't know how to deal with it :P Simply dynamesh or z-remesh the hat (I would try zremesher first because it's more efficient polycount wise). Basically, duplicate…