I haven't read through your crit notes that you've already got on this thread, but I can give this piece of feedback: on your main demo reel, shown here: http://youtu.be/QFJLA3ikbcY?t=42s at 0:42-0:44 you have a weird "flip" in my understanding of who the badguy is... its like an equal 1:1 horizontal flip of the camera…
Looks cool, but I was expecting more as it's a 42 second video clip and only the first 15 seconds are actual animation lol. As ru4it said, would like to see more!
Hello everyone. I started this model for my portfolio on Monday. Progress is moving slow as I also work 42-45 hrs a week at my job. Here's some progress pictures.
The state of P&P right now has put a smile on my face! http://boards.polycount.net/forumdisplay.php?f=42 After selling my car yesterday I was depressed, but now, yippee!!!! <3
ahhh the good ol apple painting tutorial - great place to start. can't forget: http://www.game-artist.net/forums/spotlight-articles/42-tutorial-hard-surface-texture-painting.html
Ok after doing some more work on the project, I noticed that when hiding (with the eye icon) all but the hair and the head texture set, the problem goes away as well. My suspicion is that this might be some optimization thing Substance is doing or something else related to that, the scene has about 150 objects and 42 4k…
Hi! This is the final update to my submission to the Artstation Wild West Challenge. Take a look at the process: http://www.artstation.com/contests/wild-west/challenges/42/submissions/29979 Original Concept by Blaz Porenta Hope you like it! :)
No one will block you just because of your religion :). If you got something to show you can post it in the Pimping and Reviews section of polycount. http://www.polycount.com/forum/forumdisplay.php?f=42