ENVIRONMENT ARTIST - FT Onsite in Redwood City, CA - for local candidates only As a
US employer, Trion is required to verify all employees, regardless of
citizenship or national origin, are eligible to work in the United States. Trion Worlds is seeking
an exceptional and passionate Environment Artist. The successful…
Theres no job in art quite like a concept artist. Whole worlds are born with the stroke of a brush a moody painting of a harsh alien landscape, the intricate detail of scrollwork on a piece of armor, or even a simple pencil sketch of a funny little critter. The tiniest idea can take root and grow into an entire universe…
Hey guys, My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for concept artists, who are capable of coming up with…
That's a title and a half and I think this is my first personal work-in-progress thread here, hello there! This was supposed to become my entry for the Allegorithmic Road Trip contest, but I ran out of time (and skill) so I turned it into a learning project. My goals for this are: * design of a fictional vehicle (this I…
Hey there. I'd like to share a game development project with you, and give those who are interested the opportunity to join the development team. The project is called Might and Magic X: Children of the Void (M&MX), and it is an RPG, entirely nonprofit, and will be designed for the Windows and Linux platforms on the Unity…
Hello everyone! Now that Assassin's Creed Unity is out all the artists who have worked on it can share there works. I will try to convice my colleagues to update this thread with me. During 6 months I have been part of an amazing team responsible of the Cafe theater in Assassin's Creed Unity, the Arno's house. During the…
As an environment artist on Blizzards next groundbreaking game, youll inject character into environments by creating art that brings them to life in a way that is both detail oriented and consistent with the handcrafted art styles that our games are known for. Knowledge of Blizzards unique shape language and liberal use…
-Personal Project-I'm very excited to share my latest project – an environment inspired by regions of Southeast Asia. This project came with many challenges, and everything you see was created entirely by me from scratch, without using any pre-made assets… yes, that means no Megascans assets were used! The project took 17…
Thanks everyone! And thank you Jeckari for taking time to provide me with excellent feedback. It really made me think about expectations and how easily a design falls short if the expectations of the observer are not met. Expectations that the piece itself promises but can't deliver. In this case the promise is realism.…
hey man, as it looks like you're pretty far on your way with wrapping this up, I'll give you some advice for your next weapon project that's important for everything you turn your hand to: Think your design out more thoroughly! I know this is your friends design, but you still need to give a lot of care to the design of…