For some reason my spotlight is not rendering. It's JUST the spotlight. It occurs in both lit and pathtracing mode. It does not turn on even when I delete the raytrace post process volume I have set up. All the other types of light actors work just fine. Since this is a new scene, I can't help but think it's a common…
I'm working with a small team of people to create a horror game in UE4- despite the vast number of horror survival games already on the market. We're trying hard to come up with a unique game, utilizing some interesting concepts that, at this stage, are just that-- concepts. Right now we're struggling with the basic…
I open the reimporter to configure input maps, and it seems to go through the process when I press Rerender, but when it's done it hasn't updated the Material ID map. It only works if I start a material from scratch. I am using the newest version of the suite. Thanks.
What it says in the title. Re-importing textures works fine, but re-importing a mesh does nothing. Super annoying. I have to re-import manually by importing the same mesh into the folder and saying 'overwrite' but then all the parameters and materials for that object are re-set. Anyone else encounter this?
I have no idea what my best work is... How do I figure it out? Should I go by amount of likes? views? Scratch pieces that are a certain "age"? Link to my portfolio: https://www.artstation.com/evf if someone feels like chiming in :) Cheers polycounters!
Hi Guys, I'm Jonny an experienced 3D Artist from Glasgow looking for some freelance work to do in my spare time. I have 2 years of industry experience and shipped 3 titles (2 mobile and 1 pc). I am comfortable with: Character Modelling and design, Environment modelling and design, Props modelling and design, Texturing, UV…
Hi! I am currently a student, but have been teaching myself a lot of the 3D art stuff myself since I was around 16. I would really like to expand my portfolio by being able to participate in various projects and to expand my skills as a video game developer. I mainly specialize in stylized works (i.e. handpainted textures,…
Hi, I'm a 3D artist based in the UK, I'm a Games Design graduate with a 1.1 BA (Hons) degree. I have experience in the games mod development community. I specialise in: 3D modelling- (hard surface and organic) UV unwrapping Texturing Digitial Sculpting Software I use: 3DS Max Maya Photoshop ZBrush Bodypaint Xnormal UDK UT3…
Hello! I am an experienced prop/environment artist in the San Diego area and am currently looking for opportunities, either full-time or contract. I have four years of experience in the industry, starting with a year of QA and three years as an artist. My resume and portfolio can be viewed at http://www.copelandworks.com.…