What it says in the title. Re-importing textures works fine, but re-importing a mesh does nothing. Super annoying. I have to re-import manually by importing the same mesh into the folder and saying 'overwrite' but then all the parameters and materials for that object are re-set. Anyone else encounter this?
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I saw some threads on epic forums saying that sometimes the imported fbx can get copied to an intermediary directory that is different from where you originally imported it from, so the in-game asset actually references that path instead. However, this path is also viewable in 'source file' under 'import settings' for that model. And in mine it always points to the intended filepath, so idk wtf is going on but it's super annoying.