Hello again! As we move forward to the 5th week of the project, we are just 3 weeks ahead for the delivery day. Most of the big work has already been done but we still have a lot to do in these days that we have left. First of all the main levels are already in a good progress and most of the blockout has already been…
I've been using the trial for a few days trying to remove bloat and get the UI back to the one I know and love (2008/2009.) Here's what I got: Things I hate: 1. First thing I HATE about the 2010 and 2011 interface is the info center in the top left. For new users it seems useful however for people who know what they are…
Thanks for all the responses! I've updated my build to adhere to some of the suggestions I got: CPU: Intel Core i7-4790K 4.0GHz Quad-Core Processor ($330) Motherboard: Gigabyte GA-Z97X-UD5H ATX LGA1150 Motherboard ($135) Memory: G.Skill Sniper Series 32GB (4 x 8GB) DDR3-2400 Memory ($195) Storage: Samsung 850 EVO-Series…
to clarify what i meant by a mask texture - routinely i'll use a texture as a mask, with each mask contained within a single texture in each channel - so a 24bit tga has 3 masks, one for each channel. Within your group, you can double click it and set its channel - so ill have 3 groups within a "Mask" group, each…
Oh jesus, please don't post links to games-fusion. I know this is off topic, but the guy who runs that site (Laurence Norton) it a total sleazebag. He takes other peoples' work (custom replacement models for Counter-Strike that he gets from sites that offer them for free, such as CSNation and CDG), repackages them in these…
hi guys, i came up with the idea that it would be cool if all the guys who made heads and stuff for the 128 thread would relase their heads (or models in any matter) for the public so that we could have the chance of making out own interpretation and to have something to skin over the holidays. Idealy stuff like 128x128 ,…
I think you should think a bit more about what you're aiming for, that would give you a clearer path to follow and help us get on the same page as you. "Stone temple ruins" is too generic and you might end up with a pretty generic piece. You have mesoamerican, mediterranean, african, asian and more civilizations that made…
I wholly agree with stevtson89's response. Having unique pieces in your portfolio is nice, but it's really about how well you made said pieces. Right off the bat I can tell you your wrap for the hilt is wrong, and it's probably the biggest detractor from the asset overall. You need to really, REALLY pay attention to how…
Crysis 3 & Ryse Producer, Mike Read, Has Left Crytek Wish we could have done more on Crysis 3″ Things are definitely not looking good for Crytek. Homefronts producer has left the building, Tiego Sousa the man behind CRYENGINE has recently left Crytek and we just found out that Mike Read, producer of both Crysis 3…