Hi all, I am an beginner Animator located in Toronto, looking to get into the Industry and take part in all the amazing work all of you Animators out there make. So far, It's been pretty difficult trying to get in myself, to be honest.. so I'm hoping I can get some advice on here; maybe show me a few pointers in other to…
Hey everyone! I've been working on some animated foliage for UE5, check it out and let me know what you think! Youtube links Grass: https://www.youtube.com/watch?v=m05HyOykfzE Flowers & mixed foliage: https://www.youtube.com/watch?v=d3DQBfDPKNw Available at Gumroad: https://yotomocg.gumroad.com/l/edciy Cheers!
Dance / beatmatching game set around popular music and club environments. Should be comfortable doing * low-poly modelling for mobile-spec platforms & working *exactly* to programmer-provided specs * creative animation of complex dance moves, either from imagination or from visual description * basic texturing Flexible on…
A while back I saw a post someone had made of a dwarf character they'd made using only boxes. It looked really cool, and the boxes didn't deform at all. I need to make some mechanical characters for a class, and I figured that I could use that concept to make them quickly. However, I can't google it without getting box…
Hi.. i am available for Gaming/Cinematic animation with any kind of variation with promising quality. here is some of my work's demo. [ame] would love to work in challenging projects. Cheers
Heyo polycount, here's some of the breakdowns of some of the environments in Party Animals More breakdowns at Artstation The game was created in Unity, here's one of the levels Safely Afloat:
Ok, so the project has shifted to 2D. I need to break up and animate several character meshes so their clothing and skin tones can be interchangeable on a sprite sheet. On a side note this is the first time Ive ever had to rig a character, so Im sure I am missing something Im using 3ds max 2011 the models have already been…
Hiya. I'm (Aloof Duck). I'm a 3D animator looking for paid work on any project you may have. I work in Maya, and I have some experience with Unity and some minor experience with Unreal Engine. I also have some experience in other areas such as low poly modeling, and basic rigging. You can find my portfolio here at:…
Hello all! One of my latest animations I'm close to finishing, any feedback is appreciated. Link below! https://drive.google.com/file/d/14GYmBqt8ZlxoF9ugHzqOLjWkxMvFOrLW/view?usp=sharing Thank you! Xx
It's about damn time I posted some new work, especially since I'm fairly stuck on a part of my animation. :( The second part of the animation where the character goes offscreen and tumbles back into the frame is still very rough. I've been having quite a bit of difficulty getting this tumble right. So I turn to you great…