Hey gang, Aside from the Street Fighter character I'm working on, I'm also working on a 3d rendition of one of my characters of a game I'm working on for class. I just started working on his armor as well today. What do you guys recommend to give it that sharp look? *Also, the artwork was done by a fellow classmate of mine
Hello All. This is my first post here. This sword was an opportunity to test out some of the Substance Painter techniques I have been learning over the last few weeks. I have rendered in Marmoset Tool-bag. I hope you like it, feel free to put your comments and add a review, it would be very helpful for me to improve. For…
Hey, I would like to present you my first character, a troll-killer tough barbarian on which I have worked in the last 2 months. Here are some images, but you can find the full project with additionat turntables and info on my Artstation: https://www.artstation.com/artwork/d0qzGJ The original concept art by Dexiong Gu:…
Project name: Echo of Neghen Salle Brief description: First idea of this project was born almost a year ago, on October 14th, 2009. Ever since it has been slowly developing, as the team also grew with time. We are aiming to create a plot-driven fantasy game with more in-depth interactions and less flashy effects alike…
Hi, This is something I've been working on for the last month or so in the little spare time I have. Based on a concept from a card game C&C are really welcome. https://lh5.googleusercontent.com/_SFKQt8-HA19ipH6I0n97DLkXRwt4pJAo_cbUIz1mvsck5gDZoaCc5Ax_mA_A9lNEICa7bgNUzQ5_fTikvSK5m2mPLThSj8Fbn-kJuSCT8pI-pfTFrt4UhZ8AXUveAWzJQ
first off...I dont know how it happened...but I got plugged on the front page of cgchannel thanks to the powers that be... heres a speed painting that was used as a concept cover design for thegamecreators monthly newsletter....the finished cover will be quite different...
Looking for feedback on texture details i could use over these (for the most part) stand in textures. stuff like mud along the base of the house from rain and how water would wear certain areas down have already been helpful. that sort of thing. Thank you in advance for any useful advice.
Hi, Ive been working on a modular environment for a while now and have come to a point where I could use some constructive feedback. If anyone has the time to help me find a way to improve things I would appreciate it. Also, if there are any other images or info you need please ask me and I will see if I can provide it.…
These are some recent sculpts of DnD characters for 3D printing. Thorough critique would be much appreciated. I'm specifically looking to improve my character design, shape/line, anatomy, and sculpting techniques. Thanks! Dwarf warrior Goblin Crimeboss Dwarf Ranger