A few months ago a felt like doing some fantasy character concepts so I could later on turn them into 3D. So finally I started doing just that. I'm planning on using pbr mats just to play around with them a bit. This is the concept: And here is the progress I've made so far in the model. Some blocking on Zbrush first.…
[ame] http://www.youtube.com/watch?v=0wNYDuh_45Y[/ame] http://dragonnest.nexon.net/ Was curious if any other PCers have checked this out, it's free to play and the first few hours in have been damn fun!
ive only been 3D modeling as a side hobby for around a year and a bit now, it would help alot if i know what im doing wrong or doing right. i sculpted this mostly in sculptris, since i only recently bought zbrush.model
Been working on a game res creature from Baldi Konjin https://www.artstation.com/artwork/n0er1 some progress so far in steps: testing out mouth movement Combined most of the parts together , zremeshed , reprojected everything and added medium details Time to clean up ,add smaller details and retopo Going to rig and animate…
http://vimeo.com/29244251 [ame=" https://www.youtube.com/watch?v=2UW1rxUmAJk"]http://www.youtube.com/watch?v=2UW1rxUmAJk[/ame] A quick animation i knocked out today. Just further testing Hiroshi out, and creating some movement to get a feel for his character. He's taking a slow stroll while meditating...sure footed.…
LATEST UPDATE _______________________________________________________________________________________________________ Hey guys. i just started this model. Im creating the base mesh now. i will be sculpt hands, feet and armor very soon. and ofc here s the ref images
Hi guy ! Really excited by this contest ! I'm planing to do a water themed throne room with a lot of japanese achitecture. I will use: 3Ds max ZBrush Photoshop Unity 4 And will try to add Substance Painter, Substance Designer to my workflow. Reference Board coming soon.
Hello all! I wish for some feedback regarding my current project which is a sword made from reference. This is only the hilt without the blade, which was been sculpted in Zbrush with basemeshes done in Maya. Part of me feel that I still need to push more with Zbrush to avoid some of the cakiness. :) The image below is from…
Hey guys! Here is a Cassio´s skin, my main and favourite champion since i began on League of Legends :poly136: i noticed late about the contest, so i had almost ended the skin before i decided to participate, but i saved all things i was doing, so i can show you the work progress, i hope u like it!
channel all that forum aggression into killing some goblins: D&D Encounters I participated in the preview event at my local game store on Saturday and it was pretty fun - the season starts tomorrow. I was always of the opinion that playing with random strangers at a convention or store was lame but it was actually pretty…