Hello, I am a new user and this is my first post. I am still a complete beginner in sculpture. I have only been sculpting for 2 months. I already modeled a body and now I'm trying to sculpt a female head in Zbrush. I got to this level by watching a lot of tutorials and material references, but now I've reached a point…
Well its all modeling, even if you sculpt. If its a scify character there will probably be more hard surface, so you would use what ever is quick or convenience for you. If its a medieval character it would be quicker for me to sculpt it. But what about low poly hand painted characters? You could sculpt or model them. The…
Hey everyone, I just did a piece to practice working with Zbrush more and I started with Franny Vergne's tutorial on sculpting and then took it a bit further with my own design. I don't have a personal interest in doing hand-painted or heavily stylized stuff for my own work so I just focused on her sculpting sections to…
I've recently decided to force myself towards my 10,000 hours by Signing a Sculpt a day contract with myself. Which means that in addition to my personal and work related projects I'll be putting out one piece a day. I would like the artists and readers of polycount to help keep me accountable. Daily Sculpts
Hello Polycount! First time posting on here! Here is just a WIP shot of an anatomy sculpt ive started working on alongside uni stuff! This is my second sculpt attempt with my first one being a finished character you can find over at my artstation. https://dinosaurable.artstation.com/ CC Much appreciated!
Hi, I'm new here. I haven't done a lot of modeling or sculpting but I'm trying to get better. What should I do to improve this sculpt? (I haven't done the feet yet)
Hi all, Instead of creating multiple threads for different projects I'm going to put all my work in this thread. I want to see the progression of my work. I want to be a character artist. I really enjoy sculpting. Please be brutally honest about my work. This is my first attempt at a sculpting a head for a competition. It…
Nomad sculpt: Its the perfect app for sculpting its the closest to zbrush on mobile. But it doesn’t have a dedicated tool to build base meshes in a quick way like zspheres. I personally find using primitives to build a base mesh slow and finicky, especially for character and creature design. Because your adding multiple…
I had a copy of Zbrush core for a while now and I want to get into sculpting and adding more details into my models. I have a few pics of the gun I am working on right now. I was wondering if anyone has any tips on sculpting and detailing. I been watching a few videos made by Michael Pavlovich to get me more familiar with…