Hi all, So 1 thing that I keep on forgetting about is if you can have 2 different versions of Maya installed on your computer at the same time? I have Maya 2014 installed right now, but I might want to download Maya 2016 as well and install it. If I need to install Maya 2016 on my computer, would I be able to have both the…
New version, nothing big but now works properly in Maya 2016 and fixed transparency issue with metalness approach setting. You can get it here: http://www.kostas.se/shaderfx-tga-pbl-shader/ From 1.0 RC5 -> 1.0 RC6:*This version is only compatible with Maya 2016* -Fixed issue with shader displaying incorrectly with Maya…
Quick comparison between Maya 2016 Extension 2's bevel and ShapeShifter with the same bevel method and settings. The first tests where on some simple cubes but then i used my example mesh which was tailored for this workflow (lots of nasty booleans) and EXT2's bevel ended up breaking the geo really badly on places where…
By that maxtool file I meant that one at 'C:\Users\Massimo\Autodesk\3ds Max 2016\Max Creation Graph\Tools\Downloads\InsetBySmoothingGroup.maxtool' In the same folder, i.e. 'C:\Users\Massimo\Autodesk\3ds Max 2016\Max Creation Graph\Tools\Downloads' there should be a folder InsetBySmoothingGroup and if it isn't there, you…
See those yellow triangles on the right? Viewport Clipping is enabled. http://help.autodesk.com/view/3DSMAX/2016/ENU/?guid=GUID-F86CB637-685E-4874-82C5-CFACB8486D35 This could also be caused by the scale of your object. Being way too small or way too big.…
The Greentooth Awards: Winners! The votes have been counted and we’re absolutely thrilled to announce the winners of the first annual Greentooth awards. The Greentooth awards seek to honor the best of the best from four categories: Polycounters, software, studios, and games, all chosen by the Polycount community of course.…
Hi all. I've exhausted all of my resources in trying to find a solution to an issue I'm experiencing in Maya. So now I'm finally stopping by the forums to post. To ask all of you and your combined brain power, to help me out here. So here's the problem. I'm working one a hair style using cards. The cards that I place on…
You might want to allow us to choose between different mappings for this input that we can use for texture authoring. LaGarde and Rousier's paper on the Frostbite engine shows that they chose this mapping for their reflectance texture: f0 = 0.16 * reflectance * reflectance, which means that f0=0.04 if reflectance is 0.5…
Just tested this, and i can't get the smooth alpha blending in Max 2016 either. Max 2014 / 2015 and 2017 work ( though Max 2017 showed some strange overall transparency when the material is set to realistic ) But the Max 2016 issue can easily be reproduced with a BW checker map in the opacity slot: A checker field Is…
Just a quick update for anyone following along or if anyone is interested in seeing Borrowed Time in a nearby film festival, here is the current list of festival acceptances: Best Animated Short, St. Louis International Film Festival 2015 (Nov 2015) Official Selection, Austin Film Festival 2015 (Oct-Nov 2015) Official…