so i'm having to animated an irregularly shaped object with an inner chamber (separate object) that needs to animate along with the outer shape while at the same time maintaining the offset between the inner and outer layers. so far the best approach i've found is to set up clusters on the inner object, then parent them to…
Hi Polycounters.. Finished the Idle animation for my lowpoly Haunter remake.. Loosely based on the Pokemon Stadium idle animation. Any suggestions on how to improve it? [ame] https://www.youtube.com/watch?v=sHgYYvwgH2A&ab_channel=soronefabrik1[/ame]
Hello There, Andrew Jacobs. I am a 3D artist with some experience in graphic design . I am highly adaptable to technological needs. I have a deserve set of skills and interests that cover every major aspect of 3D asset production. I feel I'm still early in my ability but am earnest in proving my work to those who require…
Hello, My name is Yoon Lig and I am a 3D Character Animator. Highlights of my experience include: - More than 6 years of experience as an animator in the industry.- Ability to work quickly without sacrificing quality. - Ability to follow the directions properly and collaborate with other members. Here's my portfolio link :…
Beginner learning Houdini and sculpting/texturing. This is my first project. Created the shark in Zbrush & Substance Painter. Houdini ocean spectrum and vex used for gobo lighting. Rigged using a custom procedural utilizing pops calculating trajectory of particle paths, and a deformer solver with some vex. Rendered using…
Hi Slightly updated my reel. Available for freelance, contract or permanent work as animator or technical animator :) My work can be viewed here http://www.artstation.com/artwork/animation-reel-2014 If you like it, feel free to get in touch!
You asked for it. Remember you can also ignore this post. If you did not appreciate the response. Long story short; its very cold & mechanical but i don't see much cuteness & fun factor, (for me). Think a stylized approach to this kind of design would've spoken louder than a startwars rolling bot (one of the many they seem…
Hi there, I have been recently programming a top down view alien swarm type game. I have the ability to trigger custom skeletal meshes and anims for enemies however I don't have any. I am looking for someone who can create characters with animations and also has some knowledge of animtrees in UDK. The idea for the game is…
Yeah, these are just for practice i guess, i'm trying to put together enough animation to hopefully show i'm worthy of some animation job somewhere. i definitely am digging the asymmetry, i might just start another jump that has better silhouette's and poses and is all together more interesting. I was just trying to get a…