We're excited to announce our Greenlight campaign for Leadwerks 3: Steam Edition. This software will be distributed through Steam and allow you to build games with Lua script and publish them to Windows and Mac through Steam. We think Steam users will love Leadwerks, for a few reasons. Constructive Solid Geometry First, we…
Well, happy days! :) I spent the last couple of evenings completely rewriting this script. I've changed it over to using a custom rollout window with a progress bar display there, I really don't like Max's global progress bar! The good news... capone sent me his test mesh, which is around 33,000 triangles with 795 separate…
Thanks Eric . I have company license . Just haven't updated it since 23 . So accustomed to 3dmax being ancient dinosaur I stopped to pay attention but this new feature makes me curious . Hoped somebody already tested it and save me precious C drive space . Gemini says there is a script that allows to copy /paste in between…
They may be able to get close BUT they would be crippled using UDK. You need source code access instead of only a scripting language so you can do advanced things :) . Last i checked this cost 500k for unreal :) This is why a lot of developers extend on Ogre/os engines instead of using udk/unity where you are going to feel…
New game art tutorials from the team at Eat 3D Our friends at Eat 3D have recently released two new tutorial DVDs that you don't want to miss. Better yet, both of the videos are created by resident Polycounts. The UDK Modular Masterclass with Tor Frick (Snefer) covers the process of efficiently creating an entire scene…
Hi! I'm an animator going from using custom rigs and the glorious land of Euler to the unknown often berated Biped. I've said to myself I'm going to use Quarternion now and TCB as I have read many reports of Euler being funky with Biped, not sure about in max 2011. I would like to share some notes I have found and would…
Here are two example scripts: wont work if you don't have nvcompress.exe's file-path in your PATH ENV Variable put the files here \Adobe Photoshop CS*\Presets\Scripts run from File>Scripts for color: SaveDDS_c.js for normals: SaveDDS_n.js How it works: it saves a temporary copy of the current document as a .tga it opens…
I am currently working on a side scroller in the UDK for an indie project. I got this working literally like an hour ago. However, I did it through creating my own script for it. It is more beneficial to set it up through script than kismet for a few reasons. Kismet is per level only, while script can be set up once and…
Hi thereI have a script that exports fbx file automatically. Is it possible to do the same thing but save selected instead of exporting file? Here's the script for current in geometry do( select current newFileName = current.name newFilePath = pathConfig.GetDir #Export completeFilePath = (newFilePath + "/" + newFileName)…
Maya works by loading scripts into memory as a procedure/command. So if you put the mel file into the scripts folder it is automatically loaded and saved by Maya. Now when you want to "launch" it, you can't launch a script, you execute the procedure inside the script. Usually it's the same name of the script if the author…