Update#1 So I ran some tests for making some pieces and I was quite happy with the results. This is around the quality I'm probably going to aim for as I don't have too much time in the day to invest into this experiment but I think it will be good enough to make a scene using these assets once its done. Ignore the lack of…
disney channel network is not doing really well this year as well, which is not really surprising given the overall entertainment market condition (blah blah blah) http://www.channelnewsasia.com/news/business/international/disney-revenue-misses-est/2029110.html well they're experimenting with asian studios (that disney…
Wow, putting it in engine making it look good! unreal 4 for the win! but i really feel the scale of the environment is off you need to move everything forward. Look at the person in your concept he is standing in that space between the first pillar and the 2nd. and hes pretty close to that 2nd pillar there isnt much env…
[ QUOTE ] btw my chair is an ergonomical wonder [ QUOTE ] BTW vic, I'm studying at Teesside as well. [/ QUOTE ] hi bud, I`m doing games art, final year how about you? [/ QUOTE ] The same. BTW do you happen to have any idea on the exact time we are supposed to give the final year projects in on the 31st? I still haven't…
First render I've made with the Unreal 4 Movie Render Queue - The behind the scenes creation, and some pretty photos, are up on my portfolio link for those interested in that! I modelled the environment kit as part of an Unreal Marketplace set I've actually posted for sale. All 1 single trim sheet made fully in Substance…
Hi everyone! After a long public beta we have finally arrived and the wait is over! Lys 1.0 has been released! We would like to truly thank everyone for all their hard work & dedication in helping us make Lys the best that it can be. Going forward our journey will continue to update and improve Lys, so please feel free to…
We are proud to finally get to say this: Welcome to the Polycount Update! It's been a long time coming and its finally here. Click on through to find out more about the update! The two biggest questions you're likely asking yourself is 'Why did you update Polycount?' and 'Why did it take so long!?' Both are very good…
Hey guys! It's been a while since I've updated anything here on Polycount regarding Megascans, but I really wanted to share this one with you. First and foremost is the huge amount of scans that just dropped on the site! We cover everything on the blog, but I figured you guys might want a sneak preview of the new scans! :)…
40% off modo 601 individual license (normally $1,195), until Dec 21st, but wait that's not all ... order now and they will throw in a video tutorial set by Andy Brown (a $25 value) absolutely free. http://www.luxology.com/store/individual_license/index.aspx Create at the Speed of Thought modo is the unique, artist-friendly…
I've been talking about doing this workshop on my Twitch stream for the last year, so it's finally happening. I'll be doing an introduction to facial anatomy workshop on Saturday, 27th of October 2018 at 1:00 pm EST live on my Twitch channel. I'm not going to get all fancy with scientific names for bones and muscles, it's…