My unwrap workflow for the last few years has been a combo of 3dsmax/Headus/Zbrush(seamless switching with bridging tools so it's like having all 3 sets of tools available in 1 package, essentially. Using all/none/or some tools from whichever toolset makes for ultimate flexibility. But Max's unwrap tools have gotten a lot…
Easy one here, that's why I was able to write so much. The site has a frame at the bottom with a banner ad. Not sure what's up with that, but it's unprofessional and affects your site. Three click waiting/searching period before art (site > portfolio > level design > thumbnail. The more you bury your content the less…
Some people just don't like to have their work critiqued. All we are trying to do is help. But hey, its his loss. I guess some people have to find out the hard way that making art is a process. One that we have to polish ourselves by really looking. Looking at other peoples work, how they work some problems that you might…
The Game Outback (working title) is poised to be a highly replayable, VR supported, 1-4 player cooperative horror survival title for PC. It will bring the immersive and truly terrifying experience of a high fidelity single player horror game to a multiplayer audience. The Role To start with, we're in need of a talented…
If you're interested in participating in our project please either PM me or send an e-mail to recruitment(a)postscriptumgame.com https://youtu.be/W24njMwPkCM Official Website: http://postscriptumgame.com Post Scriptum is at the moment looking for candidates in the following roles:…
Hi Poly-Pros. This is my first post but I promise to stick around. I'm here asking for help on how not to totally suck at rendering models in game engines! [ugly rendering of VR LION in Unreal -- exported OBJ from Oculus Medium] Here's my scenario: I have models from a number of places (CAD programs, VR sculpting in Oculus…
IMPORTANT INFORMATION: Job Type: Studio Pay Type: Salary Current UE3 / UDK Version: May 2011 3D Modeling Package: 3D Studio Max 2010 Digital Imaging Package: Adobe Photoshop CS3-CS5 Company Website: http://www.spiralgamestudios.com Apply Now! REQUIREMENTS:* Resume / CV. * Strong portfolio. * Attached samples. * Hard…
Hey guys, I'm currently working on a character project and as part of the outcome of the project I wanted to have motion capture from Mixamo applied. My first method was to build a rig of my own in my character, very standard bones etc. Then bring in the motion capture rig, set up HumanIK's for them both and make my rig…
Hello, everyone! Nice to meet you all. These are our free android games: Last Guardians: it is a action single game. The world in Last Guardians is submitted by dark forces, leaving only last guardians fight to bring light back to the land. This game is super tough, mobs are pretty strong, and I really enjoy the pleasure…
I wanted to share some of my 3D work with everyone here as well as my pipeline in the hopes of improving my work. I came up with 4 axe concepts all of which I like and could see being turned into 3D. Here is how I start, with a low poly subd model made in Maya with edge loops to create my initial high poly. I then bring it…