Thanks for replying :) I came from an industrial design / generalist design sort of background before I switched to 3D/VFX, so I tend to design my stuff with a mixture of a 2D concept drawing, and then continue designing it in 3D, I feel like both mediums can more easily come up with certain types of ideas than the other.…
About Me I’m a 3D Environment and Prop Artist with extensive experience in modeling and texturing, specializing in creating high-quality, game-ready assets. My work focuses on delivering detailed and optimized environments and props that enhance the visual experience in games. Key Skills * 3D Modeling & Texturing:…
This image is my final low poly killer mech design rendered in Maya. I started out with using the curve tube brushed in Zbrush when I was working out the design. This next image is of a viking that I created with Zbrush in an attempt to capture the general realistic style of Assasin's Creed. This image is of a character…
Is Substance Designer mandatory? Depends on the job and the studio. There are some environment art jobs that will expect you to know Substance, But at others, probably most, only dedicated material artists are doing work in Designer, and any texturing an environment artist does will be in Painter. Should I focus on…
great work so far! :) I just thought I'd share with you some stuff I learned... Design - I think you can push your design more if you'll mix more recognizable concepts. Since you're going for a humanoid character, maybe you can mix in some animal influence or mythical creatures, anything that the audience can easily relate…
I agree with this statement. There are good professors at each and every school but the school itself is a mess. It also comes down to the individual (i.e. You), if you sleepwalk through your classes you will be given a rude awakening once you try and look for a job. In my experience at the (Art Institutes campus in Santa…
Update: I think I'm done with the chrome version of the design - or done enough that I can leave it be for now, to tweak and publish later. As for the alternate version, up until this point I've been dissatisfied with what I've tried in the Gunsmith style (see here and here for the failed experiments) so I've instead…
youre using flat design on your concept yourself ? "flat design" is going to stay, as its essentially just minimalism and which is timeless of course Does not mean that someones execution of it is timeless, but flat design is the core of graphic design on which everything else builds upon Cheesy gloss was just a trend, or…
Finished up some quick sketches. Quite like the overall design but some of the details need a little work. Also the design for nunu himself needs a little work. Main Elements of the design: -Large grin showing both teeth and gums -black deep set eyes -Fur almost all decayed with tattered patches remaining -Bones showing…
Hello, I wanted to do something "fun" today to break the routine of 3D work to do some concept art. I found 3 random images from a random image generator and decided to come up with something that combines the main design elements, themes or feel from all of them, into a single creature or character design. Here are the…