Not sure if you want to go realistic or not, but the face is really soft. Adding some pours or dots would help give it more character. Though, that may be a different art direction that your going for. I like it!
Moosey_G - Aw thank you :) I've been working on this one head a lot more and decided to try and make it a realistic head study. I want to work on it until it's perfected. C&C very welcome.
Hello My name is Hasan and I am a freelance Character Artist. I specialize in modeling/sculpting/texturing of realistic and stylized characters/creatures . I am available for freelance at the moment Software : Zbrush, Maya , SubstancePainter , Marvelous Designer , Photoshop Portfolio : https://www.artstation.com/artoras…
Hi all! I'm looking for any freelance paid character work, preferably realistic. I'm based in Melbourne, Australia. I have 5+ years exp and shipped multiple console games as a character artist. Link to portfolio and CV: www.artbyjustink.com Email me at justinkirkwood@live.com.
Hey all I'm working on this scene: Max Viewport And I need to add 'dynamic snow' by that I mean a layer of snow that would realistically mimic snow, with different types of snow, dry/wet/powerdery. Maybe using the max particle system? How would I go about doing it?
As a novice history buff , I wanted to do something in the historical realistic catagory. After look at what is already in game vs what is not I decide to do something around the Kursk Summer 1943 Camo Pattern 1st .SS-PzGrenDiv
Hello everyone , I would like to create a fir for a realistic environment . I know I can use Speedtree but I don't how I can create a fir. If you know a other way or if you have a tutorial to create a fir on SpeedTree thank you to tell me.
Hey PC, working on a female character and I'm trying to figure out how to do really good hair for in game. Anyone have good tips and or tutorials that I can find that have really good realistic hair. Also the game is in unity 5 so any shader help will be good.
Hi Polycounters, I recently finished this girl, felt it was time to polish those realistic modeling skills again. The cloth on her pants was a struggle, but I have to say had real fun with it so far! Anyways, don't be shy to lend me your critical eye, it's definately appreciated! with the fix
Hi, I am available for remote contract 3d work; *3d character & prop assets (stylized/realistic) *Hi poly sculpt for prototyping Quality assets, on-time & affordable. For further examples of work & or quotes please email me at denz@denz3d.com www.denz3d.com Cheers, Denzil O'Neill.