Hello, I am a 3D
artist looking for freelance work and who works on a variety of assets including characters and
props. You can find my Artstation profile here to see some of my work: https://www.artstation.com/roman_dzikh I work on characters with a PBR workflow and have worked
with Unity and Unreal Engine. I primarily…
Salary Range: $150–$400 per concept (negotiable based on detail level) Optional royalty sharing in exchange for reduced upfront cost Job Description: We're seeking a fantasy concept artist to bring our original ideas to life as visual references for 3D sculpting. This is for a line of high-detail miniatures used in…
Hello, this is my first character ever. I say first because this is the first time I have done a character from scratch in zbrush, made new topology in topogun (sorry I haven't posted an image of the wire frame but it comes in at 2000 polygons approximately) , and baked normal, Spec, and Ambi maps. I wanted to get some…
Hello, this is my first character ever. I say first because this is the first time I have done a character from scratch in zbrush, made new topology in topogun (sorry I haven't posted an image of the wire frame but it comes in at 2000 polygons approximately) , and baked normal, Spec, and Ambi maps. I wanted to get some…
Hello, this is my first character ever. I say first because this is the first time I have done a character from scratch in zbrush, made new topology in topogun (sorry I haven't posted an image of the wire frame but it comes in at 2000 polygons approximately) , and baked normal, Spec, and Ambi maps. I wanted to get some…
Hello, this is my first character ever. I say first because this is the first time I have done a character from scratch in zbrush, made new topology in topogun (sorry I haven't posted an image of the wire frame but it comes in at 2000 polygons approximately) , and baked normal, Spec, and Ambi maps. I wanted to get some…
Hello, this is my first character ever. I say first because this is the first time I have done a character from scratch in zbrush, made new topology in topogun (sorry I haven't posted an image of the wire frame but it comes in at 2000 polygons approximately) , and baked normal, Spec, and Ambi maps. I wanted to get some…
Hello, this is my first character ever. I say first because this is the first time I have done a character from scratch in zbrush, made new topology in topogun (sorry I haven't posted an image of the wire frame but it comes in at 2000 polygons approximately) , and baked normal, Spec, and Ambi maps. I wanted to get some…
So far I've mainly used Marmoset or fancy photoshop tricks to render my work on my portfolio , but during the GDC lecture on portfiolio's it was mentioned that companies would like to see stuff rendered in engine, which makes perfect sense. Now i'm familair with importing models into an engine, but i'm looking around for a…
The animator is responsible for animating all characters and elements that meet visual, creative and technical standards for animation project.Prepare all the elements (objects, characters, environment, buttons, etc.) for the animation; Animate the different elements; Integrate some elements of animation; Create special…