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3D Character Artist - Freelance

polycounter lvl 9
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apollo580 polycounter lvl 9

Hello,

I am a 3D artist looking for freelance work and who works on a variety of assets including characters and props. You can find my Artstation profile here to see some of my work:

https://www.artstation.com/roman_dzikh

I work on characters with a PBR workflow and have worked with Unity and Unreal Engine. I primarily use Unreal Engine and Marmoset to render my models and see how they interact in a game engine. My experience includes using software such as Zbrush for high polygon sculpting, Maya for modeling and UV’s, Topogun for retopology, and 3D Coat/Substance Painter/Photoshop for Texturing. Additionally I have experience creating realistic clothing using Marvelous Designer and also Xgen to create hair cards for real-time hair applications.

Skills

- High polygon sculpt

- Retopology

- Texturing and materials. 

- Marvelous Designer Clothing

- Xgen Hair Real Time Hair

- Fluent in English

Software

- Zbrush
- Maya LT
- Topogun
- Substance Painter
- Photoshop
- Unity
- Unreal Engine 4
- Marmoset Toolbag
- Marvelous Designer
- 3D Coat

I’ve been creating 3D assets for 4 years now as a part-time job and could dedicate 20-30 hours a week to help your project succeed at a reasonable rate. Please let me know if you would like to discuss your project further.

Thank you






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