Hello, this is my first character ever. I say first because this is the first time I have done a character from scratch in zbrush, made new topology in topogun (sorry I haven't posted an image of the wire frame but it comes in at 2000 polygons approximately) , and baked normal, Spec, and Ambi maps. I wanted to get some feedback on how I did before I texture it and call it done. I don't think it came out too bad for my first try. I really did learn a lot. So any feedback or tips would be great. any tutorials on texturing would also be wonderful. I'm thinking of trying 3d coat.
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Nike work for your first try yo. I say those textures (ao, and norm) seem muddy. Can you post those and your wireframe