well, i know these threads arent that popular maybe since there's not much art in the prototypes, but everyone here loves their games so I still hope each time for some interesting feedback anyway :) . Gimme some indie lovin' ;) this one's a tactical squad shooter, with inspiration from space hulk, cannon fodder and…
Hello Polycount, I am currently starting my own tutorial channel, working on making very comprehensive tutorials with project files that will go slow and cover every step. I'd like some feed back and ideas for future tutorials. I am also doing 3ds max ones, so please know that I am willing to cover than and most other…
Rockstar Games is looking for an Interior Artist to grow our Interior Team. The ideal candidate will possess exceptional technical 3D environment skills and the architectural/design knowledge to be able to benchmark interiors with finesse. The successful candidate will bring cohesion to the process of generating interiors…
Hello Everyone! My first post here, So I hope I'm received well. I was referred from the Interlopers community (of which I'm a long term member) to your talented community. I'm sure you guys get a lot of requests, most of them being a pointless waste of time, So I'll keep this quick and sweet. I work on a Half Life 2:…
Our Ghosts of War needs a professional 3D artist for creating explore-able modular house pieces and various game props. Only 1 position available. "Our Ghosts of War" is a realistic open-world sandbox survival game set in Nazi occupied France in the days following the Allied invasion of Normandy. Game Title: Our Ghosts of…
Senior Concept/2D Artist Fixed-Term - full time Location: Skövde, Sweden What it’s about Are you an experienced Concept/2D Artist with a background in the gaming industry with a strong sense of anatomy, design, color theory and creating stylized characters? Are you passionate about gaming? We have an exciting and…
As Benjammin mentioned the scale and placement of the bend handle will affect the bend. When a bend is created i'm not sure what axis it defaults to, but the scale should be half the length of the piece you are bending, basically if your low and high bound are set to -1 and 1 respectively your bend handle should be the…
Thanks for all the feedback guys! Eyetoof: DDO does not currently record layer styles. This feature is in the works however! Esindesign: Soon :D akaChris: A new build is now up, please let me know if the issue persists -- note that the color black is reserved for background, and should not be used to mask other elements.…
Hi everyone and thanks for your feedback I just got back from iceland - thanks poop -, time to get back to normal life and answer this thread ^^ Hey pior that's nice looking, I guess that using no spec avoid the lack of normal map to be obvious. This also gives even more credit to Aniceto's request, there is a need to…
Hey guys, thank you both very much for the detailed feedback! I'll delete the windmill and the old house. I like to take the knowledge I gained while making my previous environments, and trying to apply it in my new ones. I have already made a couple of props for my next environment, I'll start a new thread once I finish…