Hey guys, since I upgraded to Zbrush 4r4 I haven't been able to use the move tool. Every time I even click it, zbrush spits out a recovered file and closes. I don't use the move tool TOO often, which is why it is only now bothering me. I was thinking maybe my computer was just acting weird; but it happens every time.…
So I've had decent luck on here with technical ue4 help, so ive got a new challenge for you all. This seems like it should be easy, but its kicking my butt. lets get to it. I have a boat. I have an enemy spawner above it. The Boat is on a matinee track, it moves under the spawner, waits for the passengers to spawn randomly…
A bit of a breakthrough on the next iteration for the reference material. If you use the CameraVector node (which I was using some of my dot products), as your normal, you get "free" retroreflectivity. This much better because it actually takes into account all scene lights, rather than relying only on a single directional…