Well that's indeed a pity I've marveled over mind blowing HS stuff made with it, especially from artists like Tor Frick for instance, even gave it a crack myself though personally found both it's UI/UX a tad fiddly and rather nonsensical at times, respectively to what I'm normally used too.
Hi guys. I need some help regarding my issue. My goal is to achieve that look of the fabric below. First, I modeled that pattern in Marvelous Designer, but due to the specific pattern, it looked too tight. I thought that I could add folds and make it loose in Z-brush later but doing so I got stretched pattern and in some…
****UPDATE**** Hey guys!! A while back I took part in one of the polycount's art jams, where the subject was Comics. At that time I had a few days free from freelance work so I could only produce a bust of Cable rather than a full character, which is what I wanted to do. But since I've got some free time now I've decided…
Creating real-time clothes has always been my weakness, and I'm not sure if I have the proper workflow down for creating UV's for clothes with thickness. My current process is 1) Create a base in Marvelous Designer 2) Export out obj with thickness rendered 3) Retopo using quad-draw in Maya 4) Extrude result slightly inward…
I'm sorry I have to disagree a bit. While quixel is a tool it is not the same as using 3d max or zbrush. 3dmax is not an automation toolset. You have to do the majority of your work by hand in 3d max. Zbrush is a sculpting toolset that allows you to create high detail models quickly and the work is done mostly by hand. DdO…
Is there a good thread for a quick explanation of what all the different pieces of software do and what they're best for? I've been reading and I've seen quite a few different software packages talked about, but I don't know if one is better than the other in certain areas. For example, I've read that Marvelous Designer is…
Job Description: We are seeking a highly skilled and creative 3D Clothing Designer and Animator to join our freelance team on an exciting project for a high-profile celebrity fashion model and a renowned designer. This is a unique opportunity for someone passionate about fashion design and animation to showcase their…
Oi pessoal, Estou desenvolvendo o Averse 3D , um novo aplicativo móvel de moda e tecnologia onde os usuários criam um avatar 3D realista de si mesmos e experimentam roupas 3D em tempo real. Imagine: seu gêmeo digital + um guarda-roupa digital premium . Este é o núcleo do MVP — avatar 3D + roupas 3D + sistema de…
Hi peeps! My name is Luis and I've been part of this community for over a decade! I previously worked on 'The Witness' as an artist and for the last 5 years been developing my own project called Twelve Minutes. We are close to wrapping up the project but need additional help on creating characters and environment art.…
Hey everyone! I wanted to share my own take on 'The Watchers' , a comic book character based from the Marvel Comics. I used different references while creating the character from lots of resources but still tried to take my own approach to it. I went for certain elements from the comic book keeping in mind the form of the…