Thanks for the feedback @Fabi_G , Here’s some context: * This asset is intended for a real-time/game environment. * I’ve attached the reference images I’m aiming for. * Wireframe and UV layout are also included. * Currently, I’m using one texture set at 2k with 300 tx/m. I haven’t used trim sheets or tiling textures yet.…
Mossy Rocks I wanted to work on something more realistic so here is my take on some mossy rocks. Fully procedural with exposed parameters. Imported in Unreal Engine to play around with vertex painting for moss blending. 100 % Designer, rendered in Marmoset. 100% Substance Designer, Rendered with Marmoset Artstation Post :…
My name is Adam and I am a 17-year-old CGArtist/Animator For this project, I used a combination of 3D and 2D techniques. the 3D base was sculpted in Zbrush core and rendered in Blender's Cycle Render with a toon shader applied Then I went in sketched out the shape of the model and added my desired colors in Paintstorm…
Hey guys, I wanted to get better at rigging for games, but I'm not sure what resource is best to learn from. I found this series of videos from Animator Friendly, but they look slightly old and I wasn't sure if they were worth the $$$ being a few years old. Can anyone tell me if these are worth the $100, or if getting…
Just wanted to start a thread showing what I am up to. This project is to turn myself into a realistic game character by the end of seven weeks, when Adam Skutt's class is finished. So far this is what I have after 3 days. Day 1 - Head blockout Day 1 - Body blockout (just enough forms to go into marvelous tomorrow) Day 2 -…
I signed up to also get access to their project files. Really just so I can get the references to work along side the tutorials. Every Max project does not include the references. The Max scenes are also corrupt and not opening. Just wondering what the hell I paid the extra money for. Sent them an email already, but have…
Amazing work, guys. Seeing this stuff totally humbles me. Slipgate, your armor designs are too good. The only thing that bothers me about your concept is that without you saying that it's an elf, we have no way of knowing. It would be nice if there was something else to hint at that. Maybe some stereotypically elven…
The problem really is that there are experienced very good people who are unemployed and desperate, so yes their qualified, willing to replace and there are many of them, Sadly I've interviewed and turned down people as juniors and experienced, who have been unemployed for years, but I wouldn't feel out of place to work…
Hi Guys, I have made a version of my Volume Auto-Fit Lattice of blender but this time for MAYA, I have tested it in Autodesk Maya 2025 and 2026 and in both version works fine, if you try it in an older version and it throws some error you can share it with me to fix it and update it. This tools is available in:…
I have been working off and on for maybe two months, and am dragging my feet. I kind of hit a road block with the ears and hair. I started by using a scan of my head so that I would get the proportions right. Unfortunately I am having trouble lining up photos of my ears with the sculpt... I am thinking of just skipping…