Ok, i figured the polycounters are easily the best people to ask for this information. I remember playing a game when i was teeny, waaay back in the day. However my memories of it are very very vague, but i was hoping that they would help someone else to remember the game and thus enlighten me. From what i *think* i…
FULL SET - PHANTOM ASSASSIN Hi all! I wanted to show the community what myself and a few friends are working on. This is a full set for Phantom Assassin. We tried to pull from her lore and work within the game art style to create some beautiful gear. It isn't finished yet but nearly there. Here is a shot to get an idea on…
Hello! I live in the Seattle area and like ArenaNet's art style so thought I'd try my hand at the Arena net art test and see how they like it! They don't seem to mind any sort of public interaction, so figured I'd make a thread to give myself mini goals. Have the body and head sculpted and just finished blocking out all…
Hello, Polycount! Being a long time lurker, I gotta post my stuff someday, so here it is. I've been working on this tank model for quite some time, mostly to study nextgen techniques, and I did learned a lot (stuff like "triangulate before you bake" and "sub-optimal poly distibution"). I think I've been looking at this…
Hey Polycount! So its been a long time since ive used this site! But here goes nothing, I've put this project off for too long! I have always wanted to make the definitive, realistic, true scale 3D Space Marine. Ive had annoyances with how they have been made in certain 40k games and movie adaptations and want to put my…
Hello! My apologies if this post is in the wrong place. If that's the case please tell me! So I'm testing my WIP custom helmet for Undying in the Dota 2 workshop, when I get this error. I'm not extremely experienced with skinning, but to my knowledge I believe I skinned the helmet correctly. Do I need to export something…
update! Finally getting started on the armour! So basically my character is going to be some sort of angel and the plan is that she has become corrupted. Just trying to get the base armour done for now though. and don't look at the hands haha, still not done ermagash... I'm still dynameshing, its going really slow, and she…
Hi, Nice work Spacemonkey. I do have a crit for you thou . I think there's some anatomy issues with him. If you where to remove all his armour I think he would have abit of a strange body. if you look at it, his neck would be quite long or his biceps are to low on his arms I think. Also his waiste looks abit to narrow. As…
So this was a practice model that is now turning into a cautionary tale on how you should use your creativity responsibly before you end up making a shader test into a full character, please learn something from it kthx. Here's what started it all: And here's what I currently got in zBrush: (before any of you make that…