Hi guys I have started getting into texturing but want to learn how to make realistic looking textures for games. such as Metals,stone etc in Photoshop. Does anyone know any good tutorials they could link me to. It be much appreciated <span>:smile: </span>
hey all been using zbrush and really love the lazy mouse feature and decided it would be awesome if there was one for photoshop so did a bit of net surfing and found this, thought i'd share it here so everyone can enjoy it :poly121: (it says in the readme that he doesnt know if it works for Vista, but it seems to work for…
Hello , I just noticed that my photoshop doesn't shows the color of my screencaptured images, .... I mean for example in the game skyrim or any other thing when I grab a screenshot with the stamp key , the vivid colors of my monitors are not reproduced in the picture taken by PS and looks like more desaturated and dull ...…
Hey all, So getting a really horrid gap (fringing) 1 pixel when doing mask selections from RGB channel. Have gone to every possible photoshop site and still no luck. If I keep filling in the mask with color the issue seems to go away but its annoying, defringe dont help either. I am working with 4k image.
Does anyone know if there is a hotkey in Photoshop to bring up the color picker palette? I am not talking about the eye dropper but the dialog window with the sliders for choosing a color. Thanks.
Aaah - so you CAN tie the pressure sensitivity to opacity in PHotoshop? I asked this very same question over on CGCHAT when I first got my tablet and the general consensus was that it oculdnt be done Is the setting in PHotoshop or the Wacom setup screen thing Mop?
Hello all - Does anyone know of a reliable way to automatically split off ID maps in Photoshop ? The end product could be either "cutout" layers, or color fills with an alpha. As far as I am aware the only publicly available tool able to do that is Quixel DDO - by filling in the ID map slot, leaving everything empty, and…
just discovered that photoshop can import obj files and texture them, my problem is that default lighting is so ugly, i was wondering if is possible to have a 100% illuminated material? thanks