I made a fire material in UDK along with a showcase scene and thought that someone might find it interesting so here it is: [vv]41496883[/vv] There is also a 'behind the scenes' article. I hope you like it! :)
I dunno if this is allowed or not but figured I'd give it a go and if the Mods want to remove so be it. Anyways.... I recently won an i7 2600k unlocked at 3.4ghz up to 3.8ghz and a matching Gigabyte z77x-ud5h. http://www.gigabyte.us/products/product-page.aspx?pid=4139#ov http://ark.intel.com/products/52214/ They are brand…
Just released the modular cliff system. An 18 piece collection of large rock formations to easily design cliffs, caves or whatever your level requires. 5 square shaped, 5 oval shaped and 8 flat rocks. All have 360° of usability. Each piece also has 3 materials: gray, desert and brown. As well as a 3 level LOD system. You…
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations. Senior Environment/Level…
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations. All postings are for…
Hey everyone, someone from the community requested I make them a tutorial, so here it is. It's my first time making one, so any C&C on it would be great. This is a simple walk through on how I make tape and fabric wraps in zBrush, hopefully this can help someone :) http://jordankocon.carbonmade.com/projects/4113716 <full…
http://yomogi.sakura.ne.jp/~si/SolidImage/index_e.shtml (third one down) Dunno why but lately that's the "coffee break" game I'm playing. Personal Highscore: 412520, Lv.66, Eaten:209 Disabling motion blur for projectiles helps a lot.
Trying to get better at weapons, so I modeled this 1911 a long time ago and decided to finally finish it. I went with a Hitman theme because I love those games and thought it would be a fun but subtle homage to agent 47. I then created some attachments to go on it, silencer and red dot sight. They're are not supposed to be…