[vv]130931194[/vv] Hey guys, just thought I'd drop my reel here for everyone to see. Will be writing a full shot by shot breakdown of what is what later tonight and will post that up when I have, but for now enjoy!
Not much to show just wanted to start a thread incase there is some sort of deadline to enter. Probably going to run with this rig after I add the ctrls needed and change up the texture.. my idea along with the updated rig will be shown soon.
Hello! I am looking for an artist to commission to make me a NSFW 3D anime model that can be printed at home, from a 2D reference image. I'm looking for an open minded artist who does not mind making lewd shota work. If this is not you, kindly skip this post. The character i am requesting is Ciel Phantomhive from…
Hi everyone! My name is Syoma, and I’m a 29-year-old 3D artist specializing in Stylized 3D Art for games and other creative projects. I’m currently looking for exciting collaborations and projects to contribute to! With over 12 years of experience in 3D modeling, I primarily work in Cinema 4D but also use Zbrush, Substance…
I am looking to create a laser grid with an animating cloud mask that will show off the light and dissipate. I'm new to Unity and it's shader system. Below is a render through Substance Designer of what I'm working on.
Hey , I can animate and rig in 3ds Max. Here's a link to my animation reel... ***Rt. Click , Save Target as on the link below(9 mb Download)*** www.quietmen.net/sample.mov Email:arjun@quietmen.net
Is there any plug-in or script that simulate the filter curve function like in mobu available? I tried searching for filter, smooth curves but didn't found anything :/ there's got to be something
I'm satisfied with the rest of the body, except the hair and face which I'm having trouble with. Here's the character from the front: Here's the character from the side: Here's the character from perspective view: I dunno if the problem is that I'm following the reference image too closely or something. Here's the…
Hi, I need some help in ue4 for a special problem. I'need something that creeping up the walls. A Visual effect like this: https://youtu.be/QkAyoEOuPsg?t=20sI think about Decals or something, but the effect dont look good. Can u help build something cool looking that i can use for cracks, blood so on.