so my stepfather got me the same ipod model i had for 4 years ( except with 160 gigs instead of 80 ) and imagine my surprise when i try to run sharepod ( the program i always used to put music etc since itunes sucks major balls and its riddled with bloated shit , cmon 90 megs ?? )it gives me the error of itunesDB not…
hi folks, this is for tech people, an experimental plugin I did a couple years back to output different tangent space normal map's from 3dsmax baker. The idea was that the quality normals modifier implements "known" tangent spaces from games such as Crytek, and therefore allows easy and synced authoring for an engine…
Hey guys - I was testing out MayaLT to see how it behaves for Dota2 asset creation and noticed that one of the default options of the program might cause an issue. Basically the 2013 release of Maya introduced 3 new options for mesh smoothing calculations (some of them are actually very cool in specific scenarios), with…
Hey guysAs a quick intro, 3D Art has been my passion for quite a while now. However my schooling and my current job has essentially been Computer Science related. At the moment l currently do Unity scripting for military simulations so I'm not too far off from the game industry but lately lve really been feeling an itch to…
Hello, I need some help over here. The current procedure in my company to calibrate our environments lighting (brightness and saturation) is the following: -Some of our monitors are using default settings, every employee can configure it the way he wants. -When environment are done, or after the 1st pass, we do an other…
Hello everyone! (Long time stalker, first time posting) So I am having some trouble with RoadKill. I have looked through the forum here and can't quite seem to find something that matches my problem. I have Dl'd the latest version of RoadKill and moved the RoadKill.mel script to the correct (or what I believe to be the…
I have been approached with an Environment modelling position for one of the majors. it's nto Character work or animation but I have done environments in the past for PS2 Games and PC games, and.. Well I need the money and the project sounds more than fun. So I am in the middle of the art test, getting the geometry for the…
Been trying to pinpoint the reason different sections of geometry seem to be displaying subsurface scattering in different ways across a model I've been trying to render. I want some intense SS to show up on these wing membranes, and I've had success getting it to work on other parts of the mesh. But on the wings the…
A couple other things to try re: pixelation Make sure your UVs are clamped to straight edges if the shape is straight in 3D. If the edge is slightly rotated or angled in UV space it will take a significantly higher resolution texture for it to look sharp. Increase the sampling from 4x to 16x or 64x As far as using multiple…
Hello everyone! My name is David, I am an avid Blender user and a soon-to-be Games Design student. I have done a series of tests to see what is the easiest way to set up smoothing in Blender and how to correctly export that smoothing information in FBX format for later use in Unreal Engine 4. I would like to share the…