Hello polycounters! I am a freelance environment artist who builds models and textures for video games. I love to craft the small details that make game worlds feel authentic and beautiful. After several years working at studios in the UK, I made the jump to full-time freelance and launched my new website:…
Hi all! My name is Vandre Koch and am currently based in New Zealand. Have been modeling for 3 years and have mainly done modeling so that i could make environments for games. I also do character modeling, 3D animation and am familiar with both ue4 and unity. Un-Taught skills: Hard working Motivated Enthusiastic Peoples…
My name is Aleksandar Fodor and for the past 5 years I have been working in the industry on various projects of all calibers. I contributed with my work to many known AAA titles. My responsibilities were made up of asset creation including weapons, simple and complex props, environments, architectural pieces, vehicles. As…
Hi everyone, my name is Arthur Piassi and im a 3D Environment/Prop Artist! Right now im looking for a remote work and it can be freelance or contract! i can speak Portuguese and English, both fluent :) My skills and portfolio: -Create 3D game assets on both stylized and reallistic style -Low Poly with very good topology…
Hey folks, I'm an experienced freelance environment artist now looking for contract work opportunities again. If you have a tight deadline coming up and don't have the internal bandwidth to get everything done on time, don't hesitate to contact me at [email="hhorstm<at>gmail.com"]hhorstm<at>gmail.com[/email] !! I can start…
Hi Polycount! I just finished working on my Honours project which was a Steampunk styled game environment assembled in custom engine made by another Student. At the moment I am working on my evaluation and would appreciate any type of feedback or criticism. (More shots from the game engine http://imgur.com/a/9QEnl ) And…
Hi everybody. Been working on building up my portfolio to try and get a job as an environment artist. Will attach a few screenshots and a link to my portfolio, but would love any and all criticism. Been trying to get better with my lighting and feel that is my weakest and not sure if it is hurting more than helping.…
Hello, We are a small indie team currently working on a game project using Unreal Engine 4. We are looking for a 3D environment artist to assume a role in our team for a paid short term assignment, with the possibility of staying as a full time member. You should be capable of modelling, unwrapping and texturing all the…
Hello dear polygonians! "Assault on Pyongyang" is my latest environment piece I did at work, from my own design. This one was a lot of fun, since I got to cover the whole process from the initial sketching to the final piece running realtime in Unreal Engine. The barely visible, but awesome, character was made by Sergio…
This is one of the projects I've been working on for the past month. It's a collaboration with my amazing friend Khoebe Magsaysay. (http://khoebe.blogspot.ca/). We came up with the idea together and she worked on design while I created all the 3D elements. The backstory is a corrupt medical facility which performs…