This is one of the projects I've been working on for the past month. It's a collaboration with my amazing friend Khoebe Magsaysay. (
http://khoebe.blogspot.ca/). We came up with the idea together and she worked on design while I created all the 3D elements.
The backstory is a corrupt medical facility which performs cybernetic experiments on humans. This is one of the rooms where they store subjects in life pods which also have the ability to turn into medical beds for testing. The area under the glass is a cryo chamber which can hold up to 6 pods.
Finally finished! Here's a camera fly-through and final shots. Had a lot of fun with this project.
[ame="
http://www.youtube.com/watch?v=NH8keBmpVN8"]E-Friction (UDK Environment) - YouTube[/ame]
Here is the main concept art by Khoebe:
My work was the 3D elements:
Replies
Here's some WIP shots:
With player scale:
Just thought the person in the life pod looked cool!
UVing took me a long time, I'm not sure if I'm doing it efficiently so I'm just going to upload all of my current texture sheets. Still have some UV layout work to do.
You got my attention.
Thanks dude, post your art here!
@ Littlenorwegians
To be honest this is a big learning experience for me. Feels like my workflow needs to be improved, but thanks! Hopefully I won't disappoint.
@ cholden
Not sure if that's a good or bad thing? By the way I learned how to use cubemaps from you, thanks a lot!
I'm not sure what happened. When I imported some updated meshes, the lighting completely changed and I can't go back. But the enviro was feeling overall too red so maybe it's a good thing? I updated some textures too. And just the Maya shot at the end for fun.