Hi, i'm Tomislav. I'm self learning 3D artist who started learning 3D from scratch 10 months ago. I feel like i have make a great progress, but i still feel like i miss something. Knowing what you need to do next can be very hard for us self learners. That's why i'm asking for your help to review my portfolio. I mostly do…
Hello all! I would love to know some of the best practices for posing finished character designs in Zbrush. I have tried using T-Pose Mesh in the past with varying success. My main frustration points with the T-Pose mesh process is the laggy response rate, and severely deformed geometry occurring so quickly. I wouldn't…
I have a humanoid model that is 6 ft tall (182cm). I'm using a CAT skeleton rig and the skinning is done. I want the character's height to be dynamic, meaning making the height of the human model be anywhere from 5'5 to 6'2. How do I go about doing this? (This character will be used in Unreal Engine 4. I'm familiar with…
I just finished texturing this character and I'm kind of not liking the result, especially the hair, is there anything I could do to make her a bit more realistic? Thanks in advance =)
Latest Update: 4/3/2011 (I'll keep new updates here so people don't have to scroll through the crap) This is the most recent WIP shots of v2. New face with color! w00t. Hey guys, First time posting here but I figured I should suck it up and get some feedback if I want to learn anything. This was a project I did last…
Hi There! My name is Matthew Barry, the CEO and Lead Programmer for Barry Studios (http://barrystudiosgames.com). My team and I are searching for a new character designer as well as a new animator. We are on Steam Greenlight right now (http://steamcommunity.com/sharedfiles/filedetails/?id=875418975&searchtext=final) for…