Too often I just stare at the editor and read forums instead of doing something. Missing some details here and there (maybe some cameras and signs), but it's mostly there. Next thing is to add the big screens up front, maybe a big console for it, too. After that, the lab. Jet_Pilot - Originally I was making a straight…
Looking for VFX Artist familiar with Unity. We have a shield hit and shield break vfx but it needs to be polished. Please reply or DM with relevant experience. Thank you.
This will suck to hear, but I would say no. Your skill level is simply not competitive enough; your work still looks fresh-out-of-college level. Like Alex said, it also depends on where you want to work, and what you want to do. IMO that $800 would be better spent on tools and resources to upgrade your work, and the time…
3D Generalist Visual Purple is looking for a 3D Generalist for full-time
on site work at our San Luis Obispo, California office. This is a staff
position. The ideal candidate would have experience working with the Unreal
Engine 4 and Maya in creating games for use. The successful candidate will work
on a wide range of…
Hi PolyCount, For my University dissertation I am looking at two options for my research subject. My current aim for when I leave is to be an environment/ asset artist so I'm going with a subject that I can benefit me in this area. 1. My first idea for research is looking into Physical Based Shaders and material as they…
UE4 Developer/Programmer Visual Purple is seeking a UE4 Developer/Programmer for full-time on-site
work at our San Luis Obispo, California office for on an unannounced VR FPS.
This is a staff position, and will also entail helping with the company’s
various other game projects. The ideal candidate would have experience…
Im a second year game student at Warwickshire college and i have recently in devoured into creating a character from concept to final finished piece, i have used a mix of traditional art with digital art. The digital art done is my first attempt at; the digital art in hindsight isn't the best and i have decided to invest…
@Bible hashtag offtopic I dont understand why everyone is talking about learning PBR but nobody is talking about learning materials even tho its the far greater effort. What is fundamentally missing and what was never fully required before is real world material knowledge. At the end it comes down to this. Knowing how PBR…
Most thing said are correct, the main point is always: it depends on the engine and the platform. So any fancy tricks could be applied or not. Don't assume anything, if it's important to you just talk with the guy responsible for it. Batching is motivated by two reasons: - GPUs love big work loads, thousands of threads…