Indeed, i would be very reluctant to do this barring a last ditch effort to get rid of a nasty seam. More of a thing i was curious about really. Hmm, the only thing which bothers me with this is that I dont get a shading seam where there is no seam in the UV's, they're smooth no matter the angle, unless i look at the…
any ips monitor is a lot better than the typical TN lcd monitors, get one or 2 of these if you go with a PC, or you get get a better IPS. I wish they had dell monitors next to apple's somewhere so you could compare, but I bet they are pretty much on par.…
I think if you come back and pimp those two guys with normal maps, spec maps, emissive/glow, and environment maps(for the glass bits) you will get alot better response. What you have rite now is a better fit with last gen games. Pushing your stuff to being on par with whats in crysis will go along way for recruiting and…
update! Finally getting started on the armour! So basically my character is going to be some sort of angel and the plan is that she has become corrupted. Just trying to get the base armour done for now though. and don't look at the hands haha, still not done ermagash... I'm still dynameshing, its going really slow, and she…
I've been playing this game called moola for a few days now. Its a very interesting idea that its based on. heres its site: http://www.moola.com/ and this is an "about me" type page. http://www.moola.com/moopubs/content/about/about_moola.jsp The gist is this, you watch an ad, Moola gives you a penny for free, then you play…
Hey guys, decided to post my first low poly next gen character. His name is Jack Wrenchtooth and he is a blacksmith/mechanic in a post apocalyptic London where he produces weapons and other mechanical parts for the other survivors. The style was set to Steampunk/Victorian.(this was a school assignment) Made with :…
I made this Malfurion Fanart thought as a Next Gen character, it was my first time trying to do hair cards, first time using Marmoset Toolbag and my first finished game character as a whole, very proud of it but I know I can improve, the polycount is around 120k. if you have any comments and critique, they are always…
Things aren't too bad at the moment thanks, just working full-time freelance on iOS stuff then trying to work on my next gen stuff as well in my free time. Not enough hours in the day, I am thinking of packing in sleeping and having a caffeine drip fitted instead lol Jeez 90 mins on the phone, I bet that was a strange…
Ged - Nothing wrong with your workflow. working this way can really help nail the look of a concept or piece that is very organic or stylized. A lot of work that is modeled straight forward tends to lose most of those artistic rhythms, and it can become a very tedious game of pushing and pulling all the relative shapes…
At Humongous, we had someone I shall refer to as "the breather". He worked on the second floor and was a pretty big guy, so big that he couldn't take the stairs (only two floors) and taking the elevator was enough to make him VERY wheezy for most of the morning. Because chicken is healthier than regualr fast food he would…