Wirrexx - Thanks for going through the trouble and finding a solution. I'll re unwrap and post an update here :D Bruno - Yeah it looks faceted ): Eric - Very true! monster - Thats a very annoying issue, i guess i need to be more careful with my stack! Thanks for the advice everyone!
lol. cool head man, I dig. He's definitely a ladies man with that neat trim and those pearly whites oh yeah he kills monsters with his unrivaled handsomness. I think its friggin awesome, but he's just a bit too human looking for an ork thumbs up
Sorry if I was being a bit unclear I thought occluded was the right word to use in this situation. Monster is spot on about what i wanted to do, And I solved it by exporting my meshes to maya and use the camera based selection tool, worked exactly how i wanted, happy ending.
The only bad thing that I can see coming from this is that there are going to be some really shoddy models and battle animations in the mix. They're going to have to model 800+ monsters and have separate animation sets for each and every one of them, I'll really be surprised if they pull that many off well.
Hmm I might pick it up at some point, havent had much time to play games recently, I realised I have lied of course I have fallout 3 for PS3 and the VATS made that game enjoyable. and I never got bored of watching monsters heads explode.
maybe due to most of the monster sword don't have tongue design on that, or normally they'd make it more flesh-ish design for the sword. but your case is more metal/ rock texture 's non-organic looks so normally better with teeth on the sword. well i think so :P
Hey monster, I wasn't able to replicate the bug for an entire day at work. So I will attempt again tomorrow. It may have been some weird fluke, I don't know. I might try it at home again today as well. Will let you know if anything comes up/.
Hello all. My name is Roy Suarez, I work a lot on Tv, and some character animation for games, nothing big, I love character animation for film specially if its monsters or strange in nature. I hape you all like my reel chears :) https://vimeo.com/218544278
It could be because there isn't anything in the scene yet to judge the scale, but the book looks kinda small to me. I would imagine a book powerful enough to summon a tentacle monster would be more like the image below. So many pages that when the book is open all the pages taper inwards.
Meeting the first Shambler in Quake 1. Nearly pissed myself. Mind you, mouse look in an FPS game was new back then, we were used to keyboard only in Doom. So when that insanely big monster started to throw lighting around, I practically forgot how to control the game.