Our Team is currently looking for motivated programmers and 3D Artists to support us on our Arcade Style On-Rails Shooter Project. One of our goals is to archive a comparable playability like you find it in Starfox64 or Sin and Punishment. There is already quite some work done and a code base exists to build upon it. Tech:…
Hey y'all, It's been a while since I've been on the internets, sharing my stuff. I've been working hard on a game called The Fall, and wanted to share some of the artwork I've been doing here. This is also friendly project promotion - I'm trying to get the word out on my Kickstarter campaign by sharing useful stuff, as…
As many of you must already have, a few months ago I heard about using a Kinect Sensor for Motion Capture to create animations. I bought one and tried using Brekel but the results were not good enough (glitchy, weird) and the workflow wasnt too straightforward either. Now a few days ago while searching (and avoiding the…
Welcome to the Bi-Monthly Character Art Challenge! Challenge will run until the end of January Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res model of…
Having been a bit of both in my career, I'd say one thing that helps me manage others better is to constantly keep my mind on the big picture, not to let my natural artist tendency get into noodling away on the smaller details. Let the artists have some leeway in their work so they don't feel like they're being prodded all…
Join Torque3 to Make a Real Difference in People’s Lives! At Torque3, we’re on a mission to restore lost functionality and independence to people who have suffered a stroke or TBI. Torque3 is a MedTech startup developing a unique solution that will revolutionize the way people recover after surviving a stroke or other…
Here are some of my favorite Maya hotkeys. Most stuff is crammed around QWER so I don't have to move my hand very far, very often: * Alt + D : Delete history (on selected object only) * Shift + Q : Toggle Wireframe on Shaded * Ctrl + Q : Toggle Selection Highlighting * Alt + Q : Delete most recent construction history…
These are my opinions: The quality of your portfolio is all over the place. When you're an entry artist you shouldn't have any WIPs in there, which includes unfinished work. You're only as strong as your weakest piece is something commonly said here. Art that looks like it took a day to make also shouldn't be in your…
Lets talk Automation I LOVE photoshop actions, but I am new to their usage and am fumbling around a bit with trying to automate a series of button clicks and presses for altering large batches of files of layers. So heres whats up: First iteration: I have 15 Layers, with each one I need to: Show Layer "A" > Save As > Layer…
Hey! Just came to give a bit of my 2 cents here, Maybe not the best to give anyone input, I've been freelancing for about 3 months now but still, here I am. I think it will be very hard for an artist without much experience/a student to find much freelancing work right away. Of course if you are actively looking for work…