With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
Hey everyone! I'm ABR, a self-taught 3D artist about 4 months into learning Blender with roughly 1 month of actual sculpting experience. This is my first major project and I'd love any feedback or critique from people more experienced than me. A bit about me: I'm actually more of a topology person than a sculptor — which…
Work that speaks for itself Hephaestus Entertainment We are a team of dedicated professionals who provide an array of services like(2d/3d, Animation, Gaming, Comics, E-Learning, Wallpaper And Movies) You can count on our team to deliver pristine quality within the deadline. Each member has a unique skill set to add value…
Hi! I was wondering if anyone could give me some feedback on this animation I've been working on, specifically in terms of timing and posing, but really I'd be interested in any thoughts you have on it, thanks again! https://vimeo.com/349312293
Hey guys, I believe my animation skills get better but I need someone's else opinion as I remember I also liked my previous works but had to delete them. Thank you for your time: https://www.youtube.com/watch?v=vynFPAVRnvw
Hi all I currently have a short that is in the New York Film Festival and thought it would be nice to share with all of you. It took 9 months to make, with a group of 6 people (including me). It is a student film as it was created in our final year of 3D animation. Let me know what you think :) [ame="…
I've always avoided trying to animate a character that lands, pivots or climbs using the knees. But I now need to know how you guys do it. So for instance lets say we have a character death, he lands onto his knees then onto his front. Using IK or FK what would you guys do? I've just grabbed an image from google to…
Before uni started I made a couple of animation exercicies to warm up before the course starts again.I might end up using some of them for a showreel, although the still need work and polish.Any feedback is wellcomed . Game attack: https://vimeo.com/237703489 https://vimeo.com/237703505 FPS gun reload:…