Hello! My name's Samuel Felix O. I specialize in 3D Character and Asset modeling and I'm looking for a freelance job as an Anime or semi-realistic/stylized character modeler. I am a fresh art school graduate and have 5 years of Character and Asset modeling experience in Blender. I can work in wide range of polycount, from…
Hey! Even though you have a ton
of 3D modeling experience, it doesn't mean you can jump into Blender right off
the bat. Knowing topology and general 3D concepts is a huge plus, but the
interface here is completely different, the commands are different, and even
the names of familiar functions vary. Things like working…
Greetings one and all, I thought I would start posting the assets I am working on for a largish mountain scene I am working on. Still not 100% sure in the direction so I decided to develop an asset library until I finalize my concept (which wont be pretty but it will do the job :D ) Here is a well I have been working on…
It would be nice if you could attach the images to the post so I do not have to open artstation to give you feedback. You got a good start, but I think there are some things you could do to push it further. But some short stuff, none of your fabrics have any thickness, unless the assets are made for an RTS I think you…
Hello Everyone:poly142: I start learning Maya and Zbrush recently, and my dream job is working as modeler or texture artist in video game industry. As everyone else, I present my work here and welcome any comments and suggestions. Great thanks to you all! This sketch book will update as quick as I could. As I am in the…
Hello! Our team expanding and we are looking for 2 more 3D sculptors for sculpting terrain assets/props and miniatures. Example for terrain assets/prop quality we need, attached to the bottom of this post. If you have similar works to these, send us an email: r3d.agency21@gmail.com Please attach the similar quality works…
Hey there Polycount, I wanted to do a next gen asset to give away, so you guys could play around with it, reverse engineer and re-texture on your own if you feel like it. And I did :) Make sure to check out the videos: Showcase: https://www.youtube.com/watch?v=xIHiXnMltDg Sculpting:…
Some more progress on the assets - Thought it would be a piece of cake but it took me long to just place the joints properly. Im still working on weight painting and stuff. Modular game assets for the airfield in the game - Blender, Photoshop. So tried sculpting and painting a generic terrain but Im still not sure so as…
Title pretty much says everything. I'm looking for actual game assets that I could study in order to gain a better idea of what kinda topology I should be doing in my own personal work. I'm not sure where to look. If I were to go on sketchfab or similar I wouldn't know if they're good examples or not. I was looking at…