Hey there Polycount,
I wanted to do a next gen asset to give away, so you guys could play around with it, reverse engineer and re-texture on your own if you feel like it. And I did
On a minor note, the rifling curves along the barrel; this twist is what causes the bullet to spin. For pistols, you'll typically see one complete revolution every 16-32 inches. You'll note that the view down the barrel is what you see at the beginning of almost every James Bond movie:
Sick gun/presentation.
I'm curious to know if if diameter of the barrel matches the size of the round that is supposed to go through it. Expanding on what DWalker said, the rifling gives the bullet spin because they're both in contact. The diameter of the bullet going through is about the same as the diameter of the barrel itself. The bullets look too small.
DWalker, Gazu you're totally right guys. I was planning to give it a little spin after the bake and totally forgot. I cut some corners 'cause I knew I just wanted to make a material demo. But that's no excuse. So I've been feeling really bad and updated the download asset on Friday. Here's how it is right now:
There is a spin now although it's not super intense.
Thanks for the feedback fellas!
Polygoblin you're welcome man. My pleasure.
Anytime Tobbo
My pleasure jmiles
Teessider, you're too kind
I'm glad you found it useful Ged.
XanthV once again, fair point. Got it fixed in the download asset but I probably won't redo the video, sorry...still thanks a lot
My pleasure macoll! Now we just need someone to do their version of the materials
Thank you, CreativeHD!
You're too kind kimmokaunela The design is not mine however - it's from Final Fantasy VII: Advent Children. Worth checking out if you've never seen.
Anyway I thought I might as well post some textures: Albedo
this is so magnificent im speechless and ashamed that i didnt find this earlier! do you by any chance give out the hipoly model? id really love to 3d print your masterpiece for display. of course with giving credits and all. fantastic work cheers
Replies
Yeah, what DWalker said is right. The Bullet need a twist to better cut the air ^^ and to have more stabilization. Your Barrel is straight.
But the weapon looks nice!
I'm curious to know if if diameter of the barrel matches the size of the round that is supposed to go through it. Expanding on what DWalker said, the rifling gives the bullet spin because they're both in contact. The diameter of the bullet going through is about the same as the diameter of the barrel itself. The bullets look too small.
DWalker, Gazu you're totally right guys. I was planning to give it a little spin after the bake and totally forgot. I cut some corners 'cause I knew I just wanted to make a material demo. But that's no excuse. So I've been feeling really bad and updated the download asset on Friday. Here's how it is right now:
There is a spin now although it's not super intense.
Thanks for the feedback fellas!
Polygoblin you're welcome man. My pleasure.
Anytime Tobbo
My pleasure jmiles
Teessider, you're too kind
I'm glad you found it useful Ged.
XanthV once again, fair point. Got it fixed in the download asset but I probably won't redo the video, sorry...still thanks a lot
artquest, thanks!
Thank you, CreativeHD!
You're too kind kimmokaunela The design is not mine however - it's from Final Fantasy VII: Advent Children. Worth checking out if you've never seen.
Anyway I thought I might as well post some textures:
Albedo
Metallic
Glossiness(Inverted Roughness)
Can you explain me a bit, the differences between (Albedo, Metallic, Glossiness) and (Diffuse, Normal, Specular, Gloss), or any tutorial or something.
Thanks
As for the explaining make sure to check these 2 videos:
https://www.youtube.com/watch?v=Tt30zzBQb3w
https://www.youtube.com/watch?v=LNwMJeWFr0U
cheers!
do you by any chance give out the hipoly model? id really love to 3d print your masterpiece for display. of course with giving credits and all.
fantastic work
cheers