This is a piece I did as I update my folio with new work. Since where I work we dont get such illustration work the only way to have em in your folio is personal pieces. The aim with this piece was to up my fantasy illustration skills. C&C are welcome. All Photoshop with I think 48 total hours. (excuse the cheezy name :)…
i've just finished re-reading the dragonlance books (dragons of autumn twilight and such), and i'm picking up the paperback of Dance of Dragons tomorrow... the hardback would have looked out of place on my shelf, so i had to wait to get it!
I know it's not amazing and the program I was using wouldn't let me make layers, however I would like some criticism in areas other than sketch lines to help me improve.
Making a new thread since I really need some feedback on this before i continue, I don't want to move on to animating if people don't think this will make it on the workshop how it is. People where complaining that it looked too similar to the hero Puck, but then i changed some of the shape and color, now I need to know if…
Hey! I'm a student trying to hone my skills in character art and this is my progress on a dragonborn sorcerer. I've tried to spend some time getting the form/muscle detail right and I've still got a long way to go with anatomy and zBrush in general so crit is super welcome. :smile:
Hi guys, this is my latest project i have worked in my free time, zbrush 3dsmax, render marmoset toolbag 2. you can see view here: https://www.artstation.com/artwork/imperfect_cell-fan-art if you have any C&C are welcome and appreciate. thanks
Edit: latest progress Hi. So I've working on this piece with my mentor for a while. It's roughly based off a concept by J.D austin but I deviated a lot in certain areas. I use iguana's, alligators and Galapagos turtle's as a reference. My focus was to make the creature menacing but still have "believable" anatomy. I feel…
Hey all! I said I would return with some video game animation to balance out all the films stuffs. So here is a small animation that I did sometime ago (Click the Image) - I wish I had the actual file to make changes. Kinda fun to look at though ... this was done for the PS3 video game LAIR. Cheers! -D Be sure to check out…
Hello! Here is my latest work that I've made :) Took the oportunity to try out the volymetric fog in Unreal Engine 4.16 and it works really niceley ;) Hope you like it! More images from the project on Artstation: https://www.artstation.com/artwork/JRnya