My Friend and I finally finished making a little animation for fun. It started out so small, but just grew and grew! But we learnt a hell of a lot making it. I hope you like it. https://www.youtube.com/watch?v=V609FRSrDAY
Hi there fellas, I hasten to share with you my recent short video. Made it just for practice character lip sync. I know, that there are not a lot of such animation on polycount, also it is not for games. Bt hope you like it. [vv]72151720[/vv]
LucasArts is a leading publisher and developer of interactive entertainment software for video game consoles and personal computers. Newly based in San Francisco, California, LucasArts was founded by George Lucas to provide an interactive element to his vision of a state-of-the-art, multi-faceted entertainment company. In…
Hello everyone, I'm new to this forum but we're working on a Zelda-inspired 3D adventure game developed in Unreal Engine 4 and need to contract out some animation work. It's very stylized and cartoony, you can check out a video of pre-alpha footage here: https://www.youtube.com/watch?v=-VdMAxuejdQ (due to an NDA we can't…
Looking for animators experienced with Cascadeur. This includes setting up and using rigs, cleaning up mocap/autophysics, and overall familiarity with the workflow. We're a small studio looking at using an emerging technology to improve our workflow. Send me a dm at Blank Mauser#0241 if you're interested.
Does anyone know where there is some good animation reference? Front and side shots of walk/cycles and other motions. My dad used to have this book, [ame]http://www.amazon.com/Human-Figure-Motion-Eadweard-Muybridge/dp/0486202046[/ame] Has that book been put up on the internet like some of the other old art books?
I was referred to this site by a friend. I am working on my animation demo reel and could use some critiques on it if anyone is willing. I am job hunting at the moment but figured that I might as well make my reel better while I hunt around. My website is glassanimation.com. Any notes would be helpful, thanks a lot.
Looking for animator with UDK pipeline experience. Contact @ osirisstudios on Skype or email to ( contact at osiris-studios.com ) http://www.indiedb.com/games/mist-of-stagnation http://osiris-studios.com/
Firaxis is looking for an experienced animator to help us create our latest AAA title. Max scripting experience a plus. Serious candidates should send an e mail of inquiry and links to resume and online reel to recruiting@firaxis.com ( and mention Andrew Clark )