Here I come again ^^ Too much time since my last post here, but after working hard in hair and skin shaders, I was exhausted thinking on "realistic" models so there is my new attemp with cartoon. Currently I've been working with this concept, created by Jez Tuya ( http://jez-tuya.blogspot.com.es/ ): After creating a base…
Hello Fellow Polycounters, Its been a while since Ive posted anything on Polycount, but we have been very busy at Gunfire Games shipping our first game Herobound: Spirit Champion a few months ago for Samsung Gear VR as well as wrapping up the Darksiders 2 Deathinitive edition a few weeks ago. We also recently launched…
Hey guys! :) I'm new here! For this contest I'm going to try to put my own spin to Twitch - the Plague Rat. Picture down below! My idea is to make him into some sort of a lab rat with a lab coat, pale skin/fur & maybe give him some sort of a needle-gun-based weapon. I haven't thought so much about the specifics YET,…
Hello fellow Polycounters, This is a thread I'll occasionally update with my progress on a remake to The Neverhood I'm making on UE4. It's not the full game, just the demo parts, and I'm doing this to learn how to develop games in order to continue making my original games afterwards. I'm showing everything I do live every…
Making a small scene, concept by Beck Hallstedt Wanted some painting practise outside of characters and I love this concept. Currently in the process of making the greyscale Base model: Greyscale, very WIP:
Streaming: http://www.twitch.tv/theryanhawkins Going to be smashing some of the front end and working on cutting up the front fenders. Concept: Ash Thorp