Great Looks like you got it under control😀 Just in case,.... the thread: 3ds Max/Zbrush: Proboolean + Dynamesh hardsurface workflow tutorial isn't from me. The method is from Amsterdam Hilton Hotel, a polycount member.
Thanks Adam, Seth, Rogue for making Verold happen in Polycount! You'll see a "3D" icon in the Polycount editor that you can use to embed Verold 3D scenes directly in your posts. Here's the result (thanks to Ben Day for this AWESOME scene inspired by Archvile in Doom): [VEROLD]51f41af3a9107602000003cb[/VEROLD]