hey just for anyone trying to get this to compile, i hit a couple of snags but im pretty sure i did what was needed Assumptions: you have node/ npm / git installed, you dont need git but it'd be easier then having to download and reference stuff externally * Create an empty folder which will become your espresso directory…
Hello folks, I created a small script that applies a lambert shader for each object selected. Installation instructions: -------------- Install in Mayas Script folder: C:\Users\[your username]\Documents\maya\scripts Call it by either calling it from MEL prompt or add a shortcut with LambertPerObject() --------------…
Prompt 12: Small Eggs were on my list for the 10th prompt but I ended up making a mattress material instead. I figured today's prompt would be a perfect time to give them a crack! 😂
Guys! Great news! I found a fix. I think it is permament. In Autodesk 3DS Max 2015 SP3 I used these export settings (they worked in 3DO and they are export settings for OBJ export): GeometryFlip YZ-axis (Poser-like) [checked] Shapes/Lines [unchecked] Hidden objects [unchecked] Faces: Triangles Texture coordinates [checked]…
Hey guys, If you haven't already seen it there is an image going round for Animtober based off of the Inktober prompts. The idea is that you do one animation per week based off the prompts. Since I won't have time to do that I'm going to use the time to focus on my gesture drawings skills by doing a set of gestures per day…
Agreed, you are basically inviting scrutiny in a very obvious way. The focal length might be something that plays a role subconsciously (although I don't think it's very unusual) but the low angle and strange placement with one corner over the edge looks out of the ordinary immediately. Some of this could be used…
This is a showcase video for my environment art student project created for the Escape Studios course I was studying. Prompt: 1800s old west American railroad station. Throughout the project I used a variety of software; Maya, Photoshop, Substance Painter, Substance Designer, Substance Sampler, Zbrush and Unreal Engine. I…