I find that when I'm making larger assets that require masks for things like edge wear etc., if the asset is big the masks tend to be low res depending on the size. Is there a way to get better resolution masks? What is the workflow for texturing big meshes that require tiling textures, some edge wear or other masks like…
Guess I'm gonna call it done - at least for now, as I want to participate in another challenge that started two days ago and I have to hurry. :D That's why I was so lazy with the pavement. There were many materials I found challenging to render like the sack or... pumpkins. I learned a lot in this field! Hope you like it!…
One more. This was quick, I just realized I was missing characters with leather in my portfolio, so I did it to fill that gap :)Hope you like it! Artstation Post: www.artstation.com/artwork/m8XBWvInstagram: www.instagram.com/3diegodm ✌
Hi everyone, I'm currently deciding between two types of devices for sculpting mode in Blender: a graphic drawing tablet or an Android tablet. I'm specifically wondering about the XP-Pen Artist Pro 16 (Gen 2) and the Samsung Galaxy Tab S8 Ultra (used as a second screen). Personally, I am leaning towards the Android device…
i've seen a job postage from a "sinner's mod shop" in a cgtrader freelancing page and would just like to know if anyone here has worked with them, what was the experience. Thank you
Hi Is it possible to render out the shadow pass of a model on its own like you can in 3ds Max/Maya? Or can it only be captured/rendered with the model? Thanks
Does anybody know MEL command to do an onscreen message like this: print command only outputs to the command line, but I'd prefer to put something on screen to minimize user mistakes.