This is just a dumpster I've been working on for school. Just wondering what you guys think about the textures. Thanks for the help. Also, the "Papier" is actually how I'm spelling it, just in case I get a post saying that.
So curt and I are sharing this stream, so come on in and partake in the shenanigans and art, and we can critique and have coherent discussions from time to time too. http://www.livestream.com/dirtyclayriders -daphz
Hey all, This is going to end up being a pretty lengthy thread. I'm going to show you WIPs as I work on it until I get my final version. Project Goal: Make a character around 10k triangles with a normal, diffuse, and spec map and put him in the Unreal engine. Right now he's at 25k triangles because I'm building his mesh…
Recently I decided to go back and fix up some of my older models and really spend more time on the unwrap and texture love to get everyones thoughts. this was my original model and texture. And here is my update