A while ago i followed the Digitial Tutors Bat axe tutorial in Zbrush. (http://www.digitaltutors.com/tutorial/152-Creating-Game-Weapons-in-3ds-Max-and-ZBrush) Recently i got around to retopo the axe and placed it into skyrim. As its my first weapon placed into a game, i was looking for some possible critque :) (maybe a…
Had the oppurtunity to animate Garrosh's launch skin armor. Animated the back exhaust pipes, axe motor, and blades. https://www.thebrokentangent.com/news/2017/7/28/post-7-mad-axe-garrosh-skin Enjoy!
The Model itself looks good. Modelling looks clean and accurate. However you should include some wireframes, Tris Count & Textre sizes so we get a full idea. Things to you could improve on: - Firstly the Wood Texture looks good at the base where its been cut, plenty of detail there but the rest seems rather boring. for an…
EDIT: Here's the final! Yo! For class I'm doing a study of this awesome axe by Jenny Brozek. Here is my progress so far: Gonna keep going on the more organic parts next, considering making the base of the axe different, similar to one of the sketch iterations she did since that base has some impossible perspective.
*insert vagina my axe picture* Hello all :) , my first proper thread here, with a model and such. Looking through some threads I came across this artist, loved the axe and thought it looked simple enough even I could make it. It's my first real attempt at hard surface modeling, I've used turbosmooth with smoothing groups…
Hello everybody. i need some help. i got some axes for axe that are in the making, but for some reason the bone system from the FBX files for max2014 are misbehaving. instead of staying bound to the weapon bone, it attaches to the waist. Could someone with the proper tools help me with some working files? from what i…
Hand Painted Textured Low Poly Axe Includes: 1 Diffuse Map (2048 x 2048) Maya scene file obj file Technical Specs: 1618 Triangles 807 Vertices UVed and Game ready melee axe See model below / For sell at CGtrader https://www.cgtrader.com/3d-models/weapon-military/melee/hand-p
For fun and for practice I decided to design and build an ax, like the ax's for the Darksiders II weapon competition. I didn't make the deadline to submit my work, but I'm still going to do my best to finish it this week. So far I have about a 70% complete concept. I should be making updates this week, showing the…
Good start but try to tell a story with the object and it's textures. If it's a axe used in battle show some battle damage. Also look at real axes for reference. YOu have areas that are way too smooth to be believable. Same thing for the wood. The wood wouldn't be cut in such a way for an axe. Use reference. cheers!
Hello Polycount. Been a long time. Life happens, but I am back and I have been working on this Orc Axe. On the axe head the concept art has some large crack on it because I want the material to be Damascus steel I don't think it would have large cracks like that, however I did give some nicks on the HP. I wanted to see…