PROJECT: STEINVAR Adventure RPG on Unreal Engine 5Cold Cup Games is expanding the team for the indie project Steinvar. ABOUT THE PROJECT Steinvar is an adventure RPG set in a northern fantasy world.Players explore an island, interact with the environment, engage in combat encounters, and gradually uncover the secrets of an…
I would distribute each ring of bricks on its own spline, to better control brick placement. Or get good with scripting. I'm not a Maya user though, just thinking through potential workflow in Max.
@christrom Not a problem, glad to help. I do ocassionaly post longer write-ups in my sketchbook thread here on polycount but no e-book, yet. Thank you for the kind words. It's nice to see a follow up post with a second iteration of the model. The geometry distribution is much more consistent and the loop flow is a lot…
Really appreciate the thoughtful comment and you're raising a fair point worth addressing clearly. To answer directly: no, the Smart Assistant doesn't use ML or any AI model. The keyword scoring system is fully deterministic it matches your input against a weighted keyword library (200+ terms) and ranks layer setups by…
I've had in mind making something equitative distributed, planes like little cavities or inside holes have less density. The most dense part is the camera ring, which has double density, I didn't want that part to look jagged.
ziSpread 1.0 This Maya plug-in is a must have for modelers. Let say you need to add extra loops/splits but need to preserve the volume and need to have a equal distance in between the edges. This will help within few steps. =) Here's a demo live of the tool, enjoy! https://www.youtube.com/watch?v=KxGo6euecws Available on…
[Revshare] Recruiting a 3d Animator for a project that will split the revenue equity. Hi everyone, We are a professional team of three senior members, each with more than 10 years of experience. We have been developing our project since November 2025. We know exactly where we are heading and what we aim to achieve.…
The title's pretty bad, but hopefully I can explain what I'm looking for a bit better. Basically, I've been thinking about efficient ways to get multiple people working on the same 3d scene, or more exactly levels for an open source game I'm developing for. Essentially I'm looking for something like the repositories that…
Hello, this is my current project (i'm a developer) and it already works in russian community: http://scriptattack.com/maxscripts/torrender/index_eng.html - project details http://torrender.net - site http://torrender.net/TORRENDER_show_nodes.php - nodes http://torrender.net/TORRENDER_show_jobs.php - jobs…